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dotfiles/python/gems/events.py
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Richie add7a6a848
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feat(gems): add multiplayer gem game with custom content packs
- implement FastAPI and HTMX lobby and game interfaces
- support up to four human and AI-controlled players
- add configurable rules, victory conditions, and expansion modules
- support validated JSON cards, patrons, objectives, and outposts
2026-07-22 20:47:03 -04:00

36 lines
1.3 KiB
Python

"""In-process revision notifications for SSE clients."""
from __future__ import annotations
import asyncio
import contextlib
from collections import defaultdict
class EventBroker:
"""Fan out room revisions; clients always reload the latest snapshot."""
def __init__(self) -> None:
"""Initialize an empty subscription registry."""
self._queues: dict[str, set[asyncio.Queue[int]]] = defaultdict(set)
def subscribe(self, room_code: str) -> asyncio.Queue[int]:
"""Subscribe a bounded notification queue to a room."""
queue: asyncio.Queue[int] = asyncio.Queue(maxsize=1)
self._queues[room_code].add(queue)
return queue
def unsubscribe(self, room_code: str, queue: asyncio.Queue[int]) -> None:
"""Remove a room notification queue from the registry."""
self._queues[room_code].discard(queue)
if not self._queues[room_code]:
self._queues.pop(room_code, None)
def publish(self, room_code: str, revision: int) -> None:
"""Publish the newest room revision to every subscriber."""
for queue in tuple(self._queues.get(room_code, ())):
if queue.full():
with contextlib.suppress(asyncio.QueueEmpty):
queue.get_nowait()
queue.put_nowait(revision)