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dotfiles/tests/gems/test_content.py
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feat(gems): add multiplayer gem game with custom content packs
- implement FastAPI and HTMX lobby and game interfaces
- support up to four human and AI-controlled players
- add configurable rules, victory conditions, and expansion modules
- support validated JSON cards, patrons, objectives, and outposts
2026-07-22 20:47:03 -04:00

46 lines
1.6 KiB
Python

from __future__ import annotations
import json
import pytest
from python.gems.content import ContentPackError, content_pack_schema, parse_content_pack
def test_schema_uses_neutral_patrons_name() -> None:
assert "patrons" in content_pack_schema()["properties"]
assert "governors" not in content_pack_schema()["properties"]
def test_governors_is_accepted_as_input_alias(content_pack) -> None:
data = content_pack.model_dump(mode="json")
data["governors"] = data.pop("patrons")
parsed = parse_content_pack(json.dumps(data))
assert parsed.pack.patrons[0].id == "patron_one"
def test_both_patron_names_are_rejected(content_pack) -> None:
data = content_pack.model_dump(mode="json")
data["governors"] = data["patrons"]
with pytest.raises(ContentPackError, match="use patrons or governors"):
parse_content_pack(json.dumps(data))
def test_standard_symbols_are_normalized_in_canonical_pack_data(content_pack) -> None:
data = content_pack.model_dump(mode="json")
data["resources"][0].update(label="Onyx", symbol="B")
data["wild_resource"].update(label="Gold", symbol="Au")
parsed = parse_content_pack(json.dumps(data))
canonical = json.loads(parsed.canonical_json)
assert canonical["resources"][0]["symbol"] == "O"
assert canonical["wild_resource"]["symbol"] == "G"
def test_unknown_resource_reference_is_rejected(content_pack) -> None:
data = content_pack.model_dump(mode="json")
data["cards"][0]["cost"] = {"missing": 1}
with pytest.raises(ContentPackError, match="unknown cost resource"):
parse_content_pack(json.dumps(data))