Compare commits
37 Commits
| Author | SHA1 | Date | |
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| 7740ebb594 | |||
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| ef4e6f75a5 | |||
| 1ab5d3d650 |
@@ -64,6 +64,7 @@
|
||||
ruff
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||||
scalene
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||||
sqlalchemy
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sqlalchemy
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||||
bm25s
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||||
tenacity
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||||
textual
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||||
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+5
-7
@@ -3,7 +3,7 @@ name = "system_tools"
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version = "0.1.0"
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description = ""
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authors = [{ name = "Richie Cahill", email = "richie@tmmworkshop.com" }]
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requires-python = "~=3.14.0"
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requires-python = "~=3.13.0"
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readme = "README.md"
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license = "MIT"
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||||
# these dependencies are a best effort and aren't guaranteed to work
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||||
@@ -12,22 +12,20 @@ dependencies = [
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"alembic",
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"apprise",
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"apscheduler",
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"fastapi",
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"fastapi-cli",
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"httpx",
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"python-multipart",
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"polars",
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"psycopg[binary]",
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"pydantic",
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"python-multipart",
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"pyyaml",
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"sqlalchemy",
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"tenacity",
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"tinytuya",
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"typer",
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"websockets",
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]
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[project.scripts]
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database = "python.database_cli:app"
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van-inventory = "python.van_inventory.main:serve"
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whisper-transcribe = "python.tools.whisper.transcribe:main"
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||||
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[dependency-groups]
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@@ -43,7 +41,7 @@ dev = [
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[tool.ruff]
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target-version = "py314"
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target-version = "py313"
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line-length = 120
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||||
|
||||
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+2
-6
@@ -1,10 +1,9 @@
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"""FastAPI interface for Contact database."""
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from __future__ import annotations
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||||
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import logging
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from collections.abc import AsyncIterator
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from contextlib import asynccontextmanager
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from typing import TYPE_CHECKING, Annotated
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from typing import Annotated
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||||
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import typer
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import uvicorn
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@@ -15,9 +14,6 @@ from python.common import configure_logger
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from python.fastapi_tools import ZstdMiddleware
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from python.orm.common import get_postgres_engine
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if TYPE_CHECKING:
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from collections.abc import AsyncIterator
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logger = logging.getLogger(__name__)
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@@ -9,7 +9,7 @@ from pydantic import BaseModel
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from sqlalchemy import select
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from sqlalchemy.orm import selectinload
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from python.fastapi_tools.db import DbSession # noqa: TC001 this is a FastAPI needed at runtime
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from python.fastapi_tools.db import DbSession
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from python.orm.richie.contact import Contact, ContactRelationship, Need, RelationshipType
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TEMPLATES_DIR = Path(__file__).parent.parent / "templates"
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@@ -9,7 +9,7 @@ from fastapi.templating import Jinja2Templates
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from sqlalchemy import select
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from sqlalchemy.orm import Session, selectinload
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from python.fastapi_tools.db import DbSession # noqa: TC001 this is a FastAPI needed at runtime
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from python.fastapi_tools.db import DbSession
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from python.orm.richie.contact import Contact, ContactRelationship, Need, RelationshipType
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TEMPLATES_DIR = Path(__file__).parent.parent / "templates"
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+15
-3
@@ -4,10 +4,12 @@ Usage:
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database <db_name> <command> [args...]
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Examples:
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database van_inventory upgrade head
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database van_inventory downgrade head-1
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database van_inventory revision --autogenerate -m "add meals table"
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database van_inventory check
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database richie check
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database richie upgrade head
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database richie downgrade head-1
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database richie revision --autogenerate -m "add meals table"
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"""
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from __future__ import annotations
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@@ -46,7 +48,10 @@ class DatabaseConfig:
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||||
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def alembic_config(self) -> Config:
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"""Build an alembic Config for this database."""
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cfg = Config()
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# Runtime import needed — Config is in TYPE_CHECKING for the return type annotation
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from alembic.config import Config as AlembicConfig # noqa: PLC0415
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cfg = AlembicConfig()
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cfg.set_main_option("script_location", self.script_location)
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cfg.set_main_option("file_template", self.file_template)
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cfg.set_main_option("prepend_sys_path", ".")
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@@ -71,6 +76,13 @@ DATABASES: dict[str, DatabaseConfig] = {
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base_class_name="RichieBase",
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models_module="python.orm.richie",
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),
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"van_inventory": DatabaseConfig(
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env_prefix="VAN_INVENTORY",
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version_location="python/alembic/van_inventory/versions",
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base_module="python.orm.van_inventory.base",
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base_class_name="VanInventoryBase",
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models_module="python.orm.van_inventory.models",
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),
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}
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|
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||||
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@@ -13,7 +13,6 @@ from sqlalchemy import literal, select
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from sqlalchemy.orm import Session
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from python.ebook_search.bm25_corpus import (
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BM25CorpusUnavailableError,
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load_bm25_corpus,
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score_bm25_corpus,
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||||
)
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||||
@@ -253,12 +252,7 @@ def vector_candidates(engine: Engine, query: str, config: EbookSearchConfig) ->
|
||||
|
||||
def bm25_candidates(query: str, config: EbookSearchConfig) -> list[SearchResult]:
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||||
"""Return BM25-ranked lexical candidates using the persisted corpus."""
|
||||
try:
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||||
corpus = load_bm25_corpus(config)
|
||||
except BM25CorpusUnavailableError as error:
|
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logger.warning("ebook_bm25_index_unavailable_skipping error=%s", error)
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||||
return []
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||||
|
||||
corpus = load_bm25_corpus(config)
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if not corpus.records:
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logger.info("ebook_bm25_search_complete corpus=0 candidates=0")
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return []
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||||
|
||||
@@ -1,15 +1,11 @@
|
||||
"""FastAPI dependencies."""
|
||||
|
||||
from __future__ import annotations
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||||
|
||||
from typing import TYPE_CHECKING, Annotated
|
||||
from collections.abc import Iterator
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||||
from typing import Annotated
|
||||
|
||||
from fastapi import Depends, Request
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||||
from sqlalchemy.orm import Session
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||||
|
||||
if TYPE_CHECKING:
|
||||
from collections.abc import Iterator
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||||
|
||||
|
||||
def get_db(request: Request) -> Iterator[Session]:
|
||||
"""Get database session from app state."""
|
||||
|
||||
@@ -1,14 +1,10 @@
|
||||
"""Zstd response compression middleware."""
|
||||
|
||||
from compression import zstd
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||||
from typing import TYPE_CHECKING
|
||||
|
||||
from starlette.middleware.base import BaseHTTPMiddleware, RequestResponseEndpoint
|
||||
from starlette.requests import Request
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||||
from starlette.responses import Response
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||||
|
||||
if TYPE_CHECKING:
|
||||
from starlette.requests import Request
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||||
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||||
MINIMUM_RESPONSE_SIZE = 500
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|
||||
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
"""FastAPI heater control service."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import logging
|
||||
from collections.abc import AsyncIterator
|
||||
from contextlib import asynccontextmanager
|
||||
from typing import TYPE_CHECKING, Annotated
|
||||
from typing import Annotated
|
||||
|
||||
import typer
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||||
import uvicorn
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||||
@@ -14,9 +13,6 @@ from python.common import configure_logger
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||||
from python.heater.controller import HeaterController
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from python.heater.models import ActionResult, DeviceConfig, HeaterStatus
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||||
|
||||
if TYPE_CHECKING:
|
||||
from collections.abc import AsyncIterator
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||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
|
||||
@@ -262,7 +262,6 @@ def installer(
|
||||
):
|
||||
run(command, check=True, stdin=test.stdout)
|
||||
|
||||
# Fixed mount point for the new system; the installer runs as root on a fresh disk
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mnt_dir = "/tmp/nix_install" # noqa: S108
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||||
|
||||
Path(mnt_dir).mkdir(parents=True, exist_ok=True)
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||||
|
||||
@@ -1,7 +1,9 @@
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||||
"""ORM package exports."""
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||||
|
||||
from python.orm.richie.base import RichieBase
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||||
from python.orm.van_inventory.base import VanInventoryBase
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||||
|
||||
__all__ = [
|
||||
"RichieBase",
|
||||
"VanInventoryBase",
|
||||
]
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||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from sqlalchemy import ForeignKey, UniqueConstraint
|
||||
from sqlalchemy import ForeignKey, String, UniqueConstraint
|
||||
from sqlalchemy.orm import Mapped, mapped_column, relationship
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||||
|
||||
from python.orm.richie.base import TableBase
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||||
@@ -14,7 +14,7 @@ class AudiobookAuthor(TableBase):
|
||||
__tablename__ = "audiobook_author"
|
||||
__table_args__ = (UniqueConstraint("name"),)
|
||||
|
||||
name: Mapped[str]
|
||||
name: Mapped[str] = mapped_column(String, unique=True)
|
||||
|
||||
books: Mapped[list[Audiobook]] = relationship("Audiobook", back_populates="author")
|
||||
series: Mapped[list[AudiobookSeries]] = relationship("AudiobookSeries", back_populates="author")
|
||||
@@ -26,7 +26,7 @@ class AudiobookSeries(TableBase):
|
||||
__tablename__ = "audiobook_series"
|
||||
__table_args__ = (UniqueConstraint("author_id", "name"),)
|
||||
|
||||
name: Mapped[str]
|
||||
name: Mapped[str] = mapped_column(String)
|
||||
author_id: Mapped[int] = mapped_column(ForeignKey("main.audiobook_author.id", ondelete="CASCADE"))
|
||||
|
||||
author: Mapped[AudiobookAuthor] = relationship("AudiobookAuthor", back_populates="series")
|
||||
@@ -46,7 +46,7 @@ class Audiobook(TableBase):
|
||||
),
|
||||
)
|
||||
|
||||
title: Mapped[str]
|
||||
title: Mapped[str] = mapped_column(String)
|
||||
author_id: Mapped[int] = mapped_column(ForeignKey("main.audiobook_author.id", ondelete="CASCADE"))
|
||||
series_id: Mapped[int | None] = mapped_column(ForeignKey("main.audiobook_series.id", ondelete="SET NULL"))
|
||||
series_index: Mapped[float] = mapped_column(default=0.0)
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
"""Van inventory database ORM exports."""
|
||||
@@ -0,0 +1,39 @@
|
||||
"""Van inventory database ORM base."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from datetime import datetime
|
||||
|
||||
from sqlalchemy import DateTime, MetaData, func
|
||||
from sqlalchemy.ext.declarative import AbstractConcreteBase
|
||||
from sqlalchemy.orm import DeclarativeBase, Mapped, mapped_column
|
||||
|
||||
from python.orm.common import NAMING_CONVENTION
|
||||
|
||||
|
||||
class VanInventoryBase(DeclarativeBase):
|
||||
"""Base class for van_inventory database ORM models."""
|
||||
|
||||
schema_name = "main"
|
||||
|
||||
metadata = MetaData(
|
||||
schema=schema_name,
|
||||
naming_convention=NAMING_CONVENTION,
|
||||
)
|
||||
|
||||
|
||||
class VanTableBase(AbstractConcreteBase, VanInventoryBase):
|
||||
"""Abstract concrete base for van_inventory tables with IDs and timestamps."""
|
||||
|
||||
__abstract__ = True
|
||||
|
||||
id: Mapped[int] = mapped_column(primary_key=True)
|
||||
created: Mapped[datetime] = mapped_column(
|
||||
DateTime(timezone=True),
|
||||
server_default=func.now(),
|
||||
)
|
||||
updated: Mapped[datetime] = mapped_column(
|
||||
DateTime(timezone=True),
|
||||
server_default=func.now(),
|
||||
onupdate=func.now(),
|
||||
)
|
||||
@@ -0,0 +1,46 @@
|
||||
"""Van inventory ORM models."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from sqlalchemy import ForeignKey, UniqueConstraint
|
||||
from sqlalchemy.orm import Mapped, mapped_column, relationship
|
||||
|
||||
from python.orm.van_inventory.base import VanTableBase
|
||||
|
||||
|
||||
class Item(VanTableBase):
|
||||
"""A food item in the van."""
|
||||
|
||||
__tablename__ = "items"
|
||||
|
||||
name: Mapped[str] = mapped_column(unique=True)
|
||||
quantity: Mapped[float] = mapped_column(default=0)
|
||||
unit: Mapped[str]
|
||||
category: Mapped[str | None]
|
||||
|
||||
meal_ingredients: Mapped[list[MealIngredient]] = relationship(back_populates="item")
|
||||
|
||||
|
||||
class Meal(VanTableBase):
|
||||
"""A meal that can be made from items in the van."""
|
||||
|
||||
__tablename__ = "meals"
|
||||
|
||||
name: Mapped[str] = mapped_column(unique=True)
|
||||
instructions: Mapped[str | None]
|
||||
|
||||
ingredients: Mapped[list[MealIngredient]] = relationship(back_populates="meal")
|
||||
|
||||
|
||||
class MealIngredient(VanTableBase):
|
||||
"""Links a meal to the items it requires, with quantities."""
|
||||
|
||||
__tablename__ = "meal_ingredients"
|
||||
__table_args__ = (UniqueConstraint("meal_id", "item_id"),)
|
||||
|
||||
meal_id: Mapped[int] = mapped_column(ForeignKey("meals.id"))
|
||||
item_id: Mapped[int] = mapped_column(ForeignKey("items.id"))
|
||||
quantity_needed: Mapped[float]
|
||||
|
||||
meal: Mapped[Meal] = relationship(back_populates="ingredients")
|
||||
item: Mapped[Item] = relationship(back_populates="meal_ingredients")
|
||||
@@ -0,0 +1 @@
|
||||
game_data/
|
||||
@@ -0,0 +1 @@
|
||||
"""init."""
|
||||
@@ -0,0 +1,675 @@
|
||||
"""Base logic for the Splendor game."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import itertools
|
||||
import json
|
||||
import random
|
||||
from dataclasses import dataclass, field
|
||||
from typing import TYPE_CHECKING, Literal, Protocol
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from collections.abc import Sequence
|
||||
from pathlib import Path
|
||||
|
||||
GemColor = Literal["white", "blue", "green", "red", "black", "gold"]
|
||||
|
||||
GEM_COLORS: tuple[GemColor, ...] = (
|
||||
"white",
|
||||
"blue",
|
||||
"green",
|
||||
"red",
|
||||
"black",
|
||||
"gold",
|
||||
)
|
||||
BASE_COLORS: tuple[GemColor, ...] = (
|
||||
"white",
|
||||
"blue",
|
||||
"green",
|
||||
"red",
|
||||
"black",
|
||||
)
|
||||
|
||||
GEM_ORDER: list[GemColor] = list(GEM_COLORS)
|
||||
GEM_INDEX: dict[GemColor, int] = {c: i for i, c in enumerate(GEM_ORDER)}
|
||||
BASE_INDEX: dict[GemColor, int] = {c: i for i, c in enumerate(BASE_COLORS)}
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Card:
|
||||
"""Development card: gives points + a permanent gem discount."""
|
||||
|
||||
tier: int
|
||||
points: int
|
||||
color: GemColor
|
||||
cost: dict[GemColor, int]
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Noble:
|
||||
"""Noble tile: gives points if you have enough bonuses."""
|
||||
|
||||
name: str
|
||||
points: int
|
||||
requirements: dict[GemColor, int]
|
||||
|
||||
|
||||
@dataclass
|
||||
class PlayerState:
|
||||
"""State of a player in the game."""
|
||||
|
||||
strategy: Strategy
|
||||
tokens: dict[GemColor, int] = field(default_factory=lambda: dict.fromkeys(GEM_COLORS, 0))
|
||||
discounts: dict[GemColor, int] = field(default_factory=lambda: dict.fromkeys(GEM_COLORS, 0))
|
||||
cards: list[Card] = field(default_factory=list)
|
||||
reserved: list[Card] = field(default_factory=list)
|
||||
nobles: list[Noble] = field(default_factory=list)
|
||||
card_score: int = 0
|
||||
noble_score: int = 0
|
||||
|
||||
def total_tokens(self) -> int:
|
||||
"""Total tokens in player's bank."""
|
||||
return sum(self.tokens.values())
|
||||
|
||||
def add_noble(self, noble: Noble) -> None:
|
||||
"""Add a noble to the player."""
|
||||
self.nobles.append(noble)
|
||||
self.noble_score = sum(noble.points for noble in self.nobles)
|
||||
|
||||
def add_card(self, card: Card) -> None:
|
||||
"""Add a card to the player."""
|
||||
self.cards.append(card)
|
||||
self.card_score = sum(card.points for card in self.cards)
|
||||
|
||||
@property
|
||||
def score(self) -> int:
|
||||
"""Total points in player's cards + nobles."""
|
||||
return self.card_score + self.noble_score
|
||||
|
||||
def can_afford(self, card: Card) -> bool:
|
||||
"""Check if player can afford card, using discounts + gold."""
|
||||
missing = 0
|
||||
gold = self.tokens["gold"]
|
||||
|
||||
for color, cost in card.cost.items():
|
||||
missing += max(0, cost - self.discounts.get(color, 0) - self.tokens.get(color, 0))
|
||||
if missing > gold:
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
def pay_for_card(self, card: Card) -> dict[GemColor, int]:
|
||||
"""Pay tokens for card, move card to tableau, return payment for bank."""
|
||||
if not self.can_afford(card):
|
||||
msg = f"cannot afford card {card}"
|
||||
raise ValueError(msg)
|
||||
|
||||
payment: dict[GemColor, int] = dict.fromkeys(GEM_COLORS, 0)
|
||||
gold_available = self.tokens["gold"]
|
||||
|
||||
for color in BASE_COLORS:
|
||||
cost = card.cost.get(color, 0)
|
||||
effective_cost = max(0, cost - self.discounts.get(color, 0))
|
||||
|
||||
use = min(self.tokens[color], effective_cost)
|
||||
self.tokens[color] -= use
|
||||
payment[color] += use
|
||||
|
||||
remaining = effective_cost - use
|
||||
if remaining > 0:
|
||||
use_gold = min(gold_available, remaining)
|
||||
gold_available -= use_gold
|
||||
self.tokens["gold"] -= use_gold
|
||||
payment["gold"] += use_gold
|
||||
|
||||
self.add_card(card)
|
||||
self.discounts[card.color] += 1
|
||||
return payment
|
||||
|
||||
|
||||
def get_default_starting_tokens(player_count: int) -> dict[GemColor, int]:
|
||||
"""get_default_starting_tokens."""
|
||||
token_count = (player_count * player_count - 3 * player_count + 10) // 2
|
||||
return {
|
||||
"white": token_count,
|
||||
"blue": token_count,
|
||||
"green": token_count,
|
||||
"red": token_count,
|
||||
"black": token_count,
|
||||
"gold": 5,
|
||||
}
|
||||
|
||||
|
||||
@dataclass
|
||||
class GameConfig:
|
||||
"""Game configuration: gems, bank, cards, nobles, etc."""
|
||||
|
||||
win_score: int = 15
|
||||
table_cards_per_tier: int = 4
|
||||
reserve_limit: int = 3
|
||||
token_limit: int = 10
|
||||
turn_limit: int = 1000
|
||||
minimum_tokens_to_buy_2: int = 4
|
||||
max_token_take: int = 3
|
||||
|
||||
cards: list[Card] = field(default_factory=list)
|
||||
nobles: list[Noble] = field(default_factory=list)
|
||||
|
||||
|
||||
class GameState:
|
||||
"""Game state: players, bank, decks, table, available nobles, etc."""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
config: GameConfig,
|
||||
players: list[PlayerState],
|
||||
bank: dict[GemColor, int],
|
||||
decks_by_tier: dict[int, list[Card]],
|
||||
table_by_tier: dict[int, list[Card]],
|
||||
available_nobles: list[Noble],
|
||||
) -> None:
|
||||
"""Game state."""
|
||||
self.config = config
|
||||
self.players = players
|
||||
self.bank = bank
|
||||
self.decks_by_tier = decks_by_tier
|
||||
self.table_by_tier = table_by_tier
|
||||
self.available_nobles = available_nobles
|
||||
self.noble_min_requirements = 0
|
||||
self.get_noble_min_requirements()
|
||||
self.current_player_index = 0
|
||||
self.finished = False
|
||||
|
||||
def get_noble_min_requirements(self) -> None:
|
||||
"""Find the minimum requirement for all available nobles."""
|
||||
test = 0
|
||||
|
||||
for noble in self.available_nobles:
|
||||
test = max(test, min(foo for foo in noble.requirements.values()))
|
||||
|
||||
self.noble_min_requirements = test
|
||||
|
||||
def next_player(self) -> None:
|
||||
"""Advance to the next player."""
|
||||
self.current_player_index = (self.current_player_index + 1) % len(self.players)
|
||||
|
||||
@property
|
||||
def current_player(self) -> PlayerState:
|
||||
"""Current player."""
|
||||
return self.players[self.current_player_index]
|
||||
|
||||
def refill_table(self) -> None:
|
||||
"""Refill face-up cards from decks."""
|
||||
for tier, deck in self.decks_by_tier.items():
|
||||
table = self.table_by_tier[tier]
|
||||
while len(table) < self.config.table_cards_per_tier and deck:
|
||||
table.append(deck.pop())
|
||||
|
||||
def check_winner_simple(self) -> PlayerState | None:
|
||||
"""Simplified: end immediately when someone hits win_score."""
|
||||
eligible = [player for player in self.players if player.score >= self.config.win_score]
|
||||
if not eligible:
|
||||
return None
|
||||
eligible.sort(
|
||||
key=lambda p: (p.score, -len(p.cards)),
|
||||
reverse=True,
|
||||
)
|
||||
self.finished = True
|
||||
return eligible[0]
|
||||
|
||||
|
||||
class Action:
|
||||
"""Marker protocol for actions."""
|
||||
|
||||
|
||||
@dataclass
|
||||
class TakeDifferent(Action):
|
||||
"""Take up to 3 different gem colors."""
|
||||
|
||||
colors: list[GemColor]
|
||||
|
||||
|
||||
@dataclass
|
||||
class TakeDouble(Action):
|
||||
"""Take two of the same color."""
|
||||
|
||||
color: GemColor
|
||||
|
||||
|
||||
@dataclass
|
||||
class BuyCard(Action):
|
||||
"""Buy a face-up card."""
|
||||
|
||||
tier: int
|
||||
index: int
|
||||
|
||||
|
||||
@dataclass
|
||||
class BuyCardReserved(Action):
|
||||
"""Buy a face-up card."""
|
||||
|
||||
index: int
|
||||
|
||||
|
||||
@dataclass
|
||||
class ReserveCard(Action):
|
||||
"""Reserve a face-up card."""
|
||||
|
||||
tier: int
|
||||
index: int | None = None
|
||||
from_deck: bool = False
|
||||
|
||||
|
||||
class Strategy(Protocol):
|
||||
"""Implement this to make a bot or human controller."""
|
||||
|
||||
def __init__(self, name: str) -> None:
|
||||
"""Initialize a strategy."""
|
||||
self.name = name
|
||||
|
||||
def choose_action(self, game: GameState, player: PlayerState) -> Action | None:
|
||||
"""Return an Action, or None to concede/end."""
|
||||
raise NotImplementedError
|
||||
|
||||
def choose_discard(
|
||||
self,
|
||||
game: GameState, # noqa: ARG002
|
||||
player: PlayerState,
|
||||
excess: int,
|
||||
) -> dict[GemColor, int]:
|
||||
"""Called if player has more than token_limit tokens after an action.
|
||||
|
||||
Default: naive auto-discard.
|
||||
"""
|
||||
return auto_discard_tokens(player, excess)
|
||||
|
||||
def choose_noble(
|
||||
self,
|
||||
game: GameState, # noqa: ARG002
|
||||
player: PlayerState, # noqa: ARG002
|
||||
nobles: list[Noble],
|
||||
) -> Noble:
|
||||
"""Called if player qualifies for multiple nobles. Default: first."""
|
||||
return nobles[0]
|
||||
|
||||
|
||||
def auto_discard_tokens(player: PlayerState, excess: int) -> dict[GemColor, int]:
|
||||
"""Very dumb discard logic: discard from colors you have the most of."""
|
||||
to_discard: dict[GemColor, int] = dict.fromkeys(GEM_COLORS, 0)
|
||||
remaining = excess
|
||||
while remaining > 0:
|
||||
color = max(player.tokens, key=lambda c: player.tokens[c])
|
||||
if player.tokens[color] == 0:
|
||||
break
|
||||
player.tokens[color] -= 1
|
||||
to_discard[color] += 1
|
||||
remaining -= 1
|
||||
return to_discard
|
||||
|
||||
|
||||
def enforce_token_limit(
|
||||
game: GameState,
|
||||
strategy: Strategy,
|
||||
player: PlayerState,
|
||||
) -> None:
|
||||
"""If player has more than token_limit tokens, force discards."""
|
||||
limit = game.config.token_limit
|
||||
total = player.total_tokens()
|
||||
if total <= limit:
|
||||
return
|
||||
excess = total - limit
|
||||
discards = strategy.choose_discard(game, player, excess)
|
||||
for color, amount in discards.items():
|
||||
available = player.tokens[color]
|
||||
to_remove = min(amount, available)
|
||||
if to_remove <= 0:
|
||||
continue
|
||||
player.tokens[color] -= to_remove
|
||||
game.bank[color] += to_remove
|
||||
remaining = player.total_tokens() - limit
|
||||
if remaining > 0:
|
||||
auto = auto_discard_tokens(player, remaining)
|
||||
for color, amount in auto.items():
|
||||
game.bank[color] += amount
|
||||
|
||||
|
||||
def _check_nobles_for_player(player: PlayerState, noble: Noble) -> bool:
|
||||
# this rule is slower
|
||||
for color, cost in noble.requirements.items(): # noqa: SIM110
|
||||
if player.discounts[color] < cost:
|
||||
return False
|
||||
return True
|
||||
|
||||
|
||||
def check_nobles_for_player(
|
||||
game: GameState,
|
||||
strategy: Strategy,
|
||||
player: PlayerState,
|
||||
) -> None:
|
||||
"""Award at most one noble to player if they qualify."""
|
||||
if game.noble_min_requirements > max(player.discounts.values()):
|
||||
return
|
||||
|
||||
candidates = [noble for noble in game.available_nobles if _check_nobles_for_player(player, noble)]
|
||||
|
||||
if not candidates:
|
||||
return
|
||||
|
||||
chosen = candidates[0] if len(candidates) == 1 else strategy.choose_noble(game, player, candidates)
|
||||
|
||||
if chosen not in game.available_nobles:
|
||||
return
|
||||
game.available_nobles.remove(chosen)
|
||||
game.get_noble_min_requirements()
|
||||
|
||||
player.add_noble(chosen)
|
||||
|
||||
|
||||
def apply_take_different(game: GameState, strategy: Strategy, action: TakeDifferent) -> None:
|
||||
"""Mutate game state according to action."""
|
||||
player = game.current_player
|
||||
|
||||
colors = [color for color in action.colors if color in BASE_COLORS and game.bank[color] > 0]
|
||||
if not (1 <= len(colors) <= game.config.max_token_take):
|
||||
return
|
||||
|
||||
for color in colors:
|
||||
game.bank[color] -= 1
|
||||
player.tokens[color] += 1
|
||||
|
||||
enforce_token_limit(game, strategy, player)
|
||||
|
||||
|
||||
def apply_take_double(game: GameState, strategy: Strategy, action: TakeDouble) -> None:
|
||||
"""Mutate game state according to action."""
|
||||
player = game.current_player
|
||||
color = action.color
|
||||
if color not in BASE_COLORS:
|
||||
return
|
||||
if game.bank[color] < game.config.minimum_tokens_to_buy_2:
|
||||
return
|
||||
game.bank[color] -= 2
|
||||
player.tokens[color] += 2
|
||||
enforce_token_limit(game, strategy, player)
|
||||
|
||||
|
||||
def apply_buy_card(game: GameState, _strategy: Strategy, action: BuyCard) -> None:
|
||||
"""Mutate game state according to action."""
|
||||
player = game.current_player
|
||||
|
||||
row = game.table_by_tier.get(action.tier)
|
||||
if row is None or not (0 <= action.index < len(row)):
|
||||
return
|
||||
card = row[action.index]
|
||||
if not player.can_afford(card):
|
||||
return
|
||||
row.pop(action.index)
|
||||
payment = player.pay_for_card(card)
|
||||
for color, amount in payment.items():
|
||||
game.bank[color] += amount
|
||||
game.refill_table()
|
||||
|
||||
|
||||
def apply_buy_card_reserved(game: GameState, _strategy: Strategy, action: BuyCardReserved) -> None:
|
||||
"""Mutate game state according to action."""
|
||||
player = game.current_player
|
||||
if not (0 <= action.index < len(player.reserved)):
|
||||
return
|
||||
card = player.reserved[action.index]
|
||||
if not player.can_afford(card):
|
||||
return
|
||||
player.reserved.pop(action.index)
|
||||
payment = player.pay_for_card(card)
|
||||
for color, amount in payment.items():
|
||||
game.bank[color] += amount
|
||||
|
||||
|
||||
def apply_reserve_card(game: GameState, strategy: Strategy, action: ReserveCard) -> None:
|
||||
"""Mutate game state according to action."""
|
||||
player = game.current_player
|
||||
|
||||
if len(player.reserved) >= game.config.reserve_limit:
|
||||
return
|
||||
|
||||
card: Card | None = None
|
||||
if action.from_deck:
|
||||
deck = game.decks_by_tier.get(action.tier)
|
||||
if deck:
|
||||
card = deck.pop()
|
||||
else:
|
||||
row = game.table_by_tier.get(action.tier)
|
||||
if row is None:
|
||||
return
|
||||
if action.index is None or not (0 <= action.index < len(row)):
|
||||
return
|
||||
card = row.pop(action.index)
|
||||
game.refill_table()
|
||||
|
||||
if card is None:
|
||||
return
|
||||
player.reserved.append(card)
|
||||
|
||||
if game.bank["gold"] > 0:
|
||||
game.bank["gold"] -= 1
|
||||
player.tokens["gold"] += 1
|
||||
enforce_token_limit(game, strategy, player)
|
||||
|
||||
|
||||
def apply_action(game: GameState, strategy: Strategy, action: Action) -> None:
|
||||
"""Mutate game state according to action."""
|
||||
actions = {
|
||||
TakeDifferent: apply_take_different,
|
||||
TakeDouble: apply_take_double,
|
||||
BuyCard: apply_buy_card,
|
||||
ReserveCard: apply_reserve_card,
|
||||
BuyCardReserved: apply_buy_card_reserved,
|
||||
}
|
||||
action_func = actions.get(type(action))
|
||||
if action_func is None:
|
||||
msg = f"Unknown action type: {type(action)}"
|
||||
raise ValueError(msg)
|
||||
action_func(game, strategy, action)
|
||||
|
||||
|
||||
# not sure how to simplify this yet
|
||||
def get_legal_actions( # noqa: C901
|
||||
game: GameState,
|
||||
player: PlayerState | None = None,
|
||||
) -> list[Action]:
|
||||
"""Enumerate all syntactically legal actions for the given player.
|
||||
|
||||
This enforces:
|
||||
- token-taking rules
|
||||
- reserve limits
|
||||
- affordability for buys
|
||||
"""
|
||||
if player is None:
|
||||
player = game.players[game.current_player_index]
|
||||
|
||||
actions: list[Action] = []
|
||||
|
||||
colors_available = [c for c in BASE_COLORS if game.bank[c] > 0]
|
||||
for r in (1, 2, 3):
|
||||
actions.extend(TakeDifferent(colors=list(combo)) for combo in itertools.combinations(colors_available, r))
|
||||
|
||||
actions.extend(
|
||||
TakeDouble(color=color) for color in BASE_COLORS if game.bank[color] >= game.config.minimum_tokens_to_buy_2
|
||||
)
|
||||
|
||||
for tier, row in game.table_by_tier.items():
|
||||
for idx, card in enumerate(row):
|
||||
if player.can_afford(card):
|
||||
actions.append(BuyCard(tier=tier, index=idx))
|
||||
|
||||
for idx, card in enumerate(player.reserved):
|
||||
if player.can_afford(card):
|
||||
actions.append(BuyCardReserved(index=idx))
|
||||
|
||||
if len(player.reserved) < game.config.reserve_limit:
|
||||
for tier, row in game.table_by_tier.items():
|
||||
for idx, _ in enumerate(row):
|
||||
actions.append(
|
||||
ReserveCard(tier=tier, index=idx, from_deck=False),
|
||||
)
|
||||
for tier, deck in game.decks_by_tier.items():
|
||||
if deck:
|
||||
actions.append(
|
||||
ReserveCard(tier=tier, index=None, from_deck=True),
|
||||
)
|
||||
|
||||
return actions
|
||||
|
||||
|
||||
def create_random_cards_tier(
|
||||
tier: int,
|
||||
card_count: int,
|
||||
cost_choices: list[int],
|
||||
point_choices: list[int],
|
||||
) -> list[Card]:
|
||||
"""Create a random set of cards for a given tier."""
|
||||
cards: list[Card] = []
|
||||
|
||||
for color in BASE_COLORS:
|
||||
for _ in range(card_count):
|
||||
cost = dict.fromkeys(GEM_COLORS, 0)
|
||||
for c in BASE_COLORS:
|
||||
if c == color:
|
||||
continue
|
||||
cost[c] = random.choice(cost_choices)
|
||||
points = random.choice(point_choices)
|
||||
cards.append(Card(tier=tier, points=points, color=color, cost=cost))
|
||||
|
||||
return cards
|
||||
|
||||
|
||||
def create_random_cards() -> list[Card]:
|
||||
"""Generate a generic but Splendor-ish set of cards.
|
||||
|
||||
This is not the official deck, but structured similarly enough for play.
|
||||
"""
|
||||
cards: list[Card] = []
|
||||
cards.extend(
|
||||
create_random_cards_tier(
|
||||
tier=1,
|
||||
card_count=5,
|
||||
cost_choices=[0, 1, 1, 2],
|
||||
point_choices=[0, 0, 1],
|
||||
)
|
||||
)
|
||||
cards.extend(
|
||||
create_random_cards_tier(
|
||||
tier=2,
|
||||
card_count=4,
|
||||
cost_choices=[2, 3, 4],
|
||||
point_choices=[1, 2, 2, 3],
|
||||
)
|
||||
)
|
||||
cards.extend(
|
||||
create_random_cards_tier(
|
||||
tier=3,
|
||||
card_count=3,
|
||||
cost_choices=[4, 5, 6],
|
||||
point_choices=[3, 4, 5],
|
||||
)
|
||||
)
|
||||
|
||||
random.shuffle(cards)
|
||||
return cards
|
||||
|
||||
|
||||
def create_random_nobles() -> list[Noble]:
|
||||
"""A small set of noble tiles, roughly Splendor-ish."""
|
||||
nobles: list[Noble] = []
|
||||
|
||||
base_requirements: list[dict[GemColor, int]] = [
|
||||
{"white": 3, "blue": 3, "green": 3},
|
||||
{"blue": 3, "green": 3, "red": 3},
|
||||
{"green": 3, "red": 3, "black": 3},
|
||||
{"red": 3, "black": 3, "white": 3},
|
||||
{"black": 3, "white": 3, "blue": 3},
|
||||
{"white": 4, "blue": 4},
|
||||
{"green": 4, "red": 4},
|
||||
{"blue": 4, "black": 4},
|
||||
]
|
||||
|
||||
for idx, req in enumerate(base_requirements, start=1):
|
||||
nobles.append(
|
||||
Noble(
|
||||
name=f"Noble {idx}",
|
||||
points=3,
|
||||
requirements=dict(req.items()),
|
||||
),
|
||||
)
|
||||
return nobles
|
||||
|
||||
|
||||
def load_nobles(file: Path) -> list[Noble]:
|
||||
"""Load nobles from a file."""
|
||||
nobles = json.loads(file.read_text())
|
||||
return [Noble(**noble) for noble in nobles]
|
||||
|
||||
|
||||
def load_cards(file: Path) -> list[Card]:
|
||||
"""Load cards from a file."""
|
||||
cards = json.loads(file.read_text())
|
||||
return [Card(**card) for card in cards]
|
||||
|
||||
|
||||
def new_game(
|
||||
strategies: Sequence[Strategy],
|
||||
config: GameConfig,
|
||||
) -> GameState:
|
||||
"""Create a new game state from a config + list of players."""
|
||||
num_players = len(strategies)
|
||||
bank = get_default_starting_tokens(num_players)
|
||||
|
||||
decks_by_tier: dict[int, list[Card]] = {1: [], 2: [], 3: []}
|
||||
for card in config.cards:
|
||||
decks_by_tier.setdefault(card.tier, []).append(card)
|
||||
for deck in decks_by_tier.values():
|
||||
random.shuffle(deck)
|
||||
|
||||
table_by_tier: dict[int, list[Card]] = {1: [], 2: [], 3: []}
|
||||
players = [PlayerState(strategy=strategy) for strategy in strategies]
|
||||
|
||||
nobles = list(config.nobles)
|
||||
random.shuffle(nobles)
|
||||
nobles = nobles[: num_players + 1]
|
||||
|
||||
game = GameState(
|
||||
config=config,
|
||||
players=players,
|
||||
bank=bank,
|
||||
decks_by_tier=decks_by_tier,
|
||||
table_by_tier=table_by_tier,
|
||||
available_nobles=nobles,
|
||||
)
|
||||
game.refill_table()
|
||||
return game
|
||||
|
||||
|
||||
def run_game(game: GameState) -> tuple[PlayerState, int]:
|
||||
"""Run a full game loop until someone wins or a player returns None."""
|
||||
turn_count = 0
|
||||
while not game.finished:
|
||||
turn_count += 1
|
||||
player = game.current_player
|
||||
strategy = player.strategy
|
||||
action = strategy.choose_action(game, player)
|
||||
if action is None:
|
||||
game.finished = True
|
||||
break
|
||||
|
||||
apply_action(game, strategy, action)
|
||||
check_nobles_for_player(game, strategy, player)
|
||||
|
||||
winner = game.check_winner_simple()
|
||||
if winner is not None:
|
||||
return winner, turn_count
|
||||
|
||||
game.next_player()
|
||||
if turn_count >= game.config.turn_limit:
|
||||
break
|
||||
|
||||
fallback = max(game.players, key=lambda player: player.score)
|
||||
return fallback, turn_count
|
||||
@@ -0,0 +1,288 @@
|
||||
"""Bot for Splendor game."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import random
|
||||
|
||||
from .base import (
|
||||
BASE_COLORS,
|
||||
Action,
|
||||
BuyCard,
|
||||
BuyCardReserved,
|
||||
Card,
|
||||
GameState,
|
||||
GemColor,
|
||||
PlayerState,
|
||||
ReserveCard,
|
||||
Strategy,
|
||||
TakeDifferent,
|
||||
TakeDouble,
|
||||
auto_discard_tokens,
|
||||
get_legal_actions,
|
||||
)
|
||||
|
||||
|
||||
def can_bot_afford(player: PlayerState, card: Card) -> bool:
|
||||
"""Check if player can afford card, using discounts + gold."""
|
||||
missing = 0
|
||||
gold = player.tokens["gold"]
|
||||
for color, cost in card.cost.items():
|
||||
missing += max(0, cost - player.discounts.get(color, 0) - player.tokens.get(color, 0))
|
||||
if missing > gold:
|
||||
return False
|
||||
|
||||
return True
|
||||
|
||||
|
||||
class RandomBot(Strategy):
|
||||
"""Dumb bot that follows rules but doesn't think."""
|
||||
|
||||
def __init__(self, name: str) -> None:
|
||||
"""Initialize the bot."""
|
||||
super().__init__(name=name)
|
||||
|
||||
def choose_action(self, game: GameState, player: PlayerState) -> Action | None:
|
||||
"""Choose an action for the current player."""
|
||||
affordable: list[tuple[int, int]] = []
|
||||
for tier, row in game.table_by_tier.items():
|
||||
for idx, card in enumerate(row):
|
||||
if can_bot_afford(player, card):
|
||||
affordable.append((tier, idx))
|
||||
if affordable and random.random() < 0.5:
|
||||
tier, idx = random.choice(affordable)
|
||||
return BuyCard(tier=tier, index=idx)
|
||||
|
||||
if random.random() < 0.2:
|
||||
tier = random.choice([1, 2, 3])
|
||||
row = game.table_by_tier.get(tier, [])
|
||||
if row:
|
||||
idx = random.randrange(len(row))
|
||||
return ReserveCard(tier=tier, index=idx, from_deck=False)
|
||||
|
||||
if random.random() < 0.5:
|
||||
colors_for_double = [c for c in BASE_COLORS if game.bank[c] >= 4]
|
||||
if colors_for_double:
|
||||
return TakeDouble(color=random.choice(colors_for_double))
|
||||
|
||||
colors_for_diff = [c for c in BASE_COLORS if game.bank[c] > 0]
|
||||
random.shuffle(colors_for_diff)
|
||||
return TakeDifferent(colors=colors_for_diff[:3])
|
||||
|
||||
def choose_discard(
|
||||
self,
|
||||
game: GameState, # noqa: ARG002
|
||||
player: PlayerState,
|
||||
excess: int,
|
||||
) -> dict[GemColor, int]:
|
||||
"""Choose how many tokens to discard."""
|
||||
return auto_discard_tokens(player, excess)
|
||||
|
||||
|
||||
def check_cards_in_tier(row: list[Card], player: PlayerState) -> list[int]:
|
||||
"""Check if player can afford card, using discounts + gold."""
|
||||
return [index for index, card in enumerate(row) if can_bot_afford(player, card)]
|
||||
|
||||
|
||||
class PersonalizedBot(Strategy):
|
||||
"""PersonalizedBot."""
|
||||
|
||||
"""Dumb bot that follows rules but doesn't think."""
|
||||
|
||||
def __init__(self, name: str) -> None:
|
||||
"""Initialize the bot."""
|
||||
super().__init__(name=name)
|
||||
|
||||
def choose_action(self, game: GameState, player: PlayerState) -> Action | None:
|
||||
"""Choose an action for the current player."""
|
||||
for tier in (1, 2, 3):
|
||||
row = game.table_by_tier[tier]
|
||||
if affordable := check_cards_in_tier(row, player):
|
||||
index = random.choice(affordable)
|
||||
return BuyCard(tier=tier, index=index)
|
||||
|
||||
colors_for_diff = [c for c in BASE_COLORS if game.bank[c] > 0]
|
||||
random.shuffle(colors_for_diff)
|
||||
return TakeDifferent(colors=colors_for_diff[:3])
|
||||
|
||||
def choose_discard(
|
||||
self,
|
||||
game: GameState, # noqa: ARG002
|
||||
player: PlayerState,
|
||||
excess: int,
|
||||
) -> dict[GemColor, int]:
|
||||
"""Choose how many tokens to discard."""
|
||||
return auto_discard_tokens(player, excess)
|
||||
|
||||
|
||||
class PersonalizedBot2(Strategy):
|
||||
"""PersonalizedBot2."""
|
||||
|
||||
"""Dumb bot that follows rules but doesn't think."""
|
||||
|
||||
def __init__(self, name: str) -> None:
|
||||
"""Initialize the bot."""
|
||||
super().__init__(name=name)
|
||||
|
||||
def choose_action(self, game: GameState, player: PlayerState) -> Action | None:
|
||||
"""Choose an action for the current player."""
|
||||
tiers = (1, 2, 3)
|
||||
for tier in tiers:
|
||||
row = game.table_by_tier[tier]
|
||||
if affordable := check_cards_in_tier(row, player):
|
||||
index = random.choice(affordable)
|
||||
return BuyCard(tier=tier, index=index)
|
||||
|
||||
if affordable := check_cards_in_tier(player.reserved, player):
|
||||
index = random.choice(affordable)
|
||||
return BuyCardReserved(index=index)
|
||||
|
||||
colors_for_diff = [c for c in BASE_COLORS if game.bank[c] > 0]
|
||||
if len(colors_for_diff) >= 3:
|
||||
random.shuffle(colors_for_diff)
|
||||
return TakeDifferent(colors=colors_for_diff[:3])
|
||||
|
||||
for tier in tiers:
|
||||
len_deck = len(game.decks_by_tier[tier])
|
||||
if len_deck:
|
||||
return ReserveCard(tier=tier, index=None, from_deck=True)
|
||||
|
||||
return TakeDifferent(colors=colors_for_diff[:3])
|
||||
|
||||
def choose_discard(
|
||||
self,
|
||||
game: GameState, # noqa: ARG002
|
||||
player: PlayerState,
|
||||
excess: int,
|
||||
) -> dict[GemColor, int]:
|
||||
"""Choose how many tokens to discard."""
|
||||
return auto_discard_tokens(player, excess)
|
||||
|
||||
|
||||
def buy_card_reserved(player: PlayerState) -> Action | None:
|
||||
"""Buy a card reserved."""
|
||||
if affordable := check_cards_in_tier(player.reserved, player):
|
||||
index = random.choice(affordable)
|
||||
return BuyCardReserved(index=index)
|
||||
return None
|
||||
|
||||
|
||||
def buy_card(game: GameState, player: PlayerState) -> Action | None:
|
||||
"""Buy a card."""
|
||||
for tier in (1, 2, 3):
|
||||
row = game.table_by_tier[tier]
|
||||
if affordable := check_cards_in_tier(row, player):
|
||||
index = random.choice(affordable)
|
||||
return BuyCard(tier=tier, index=index)
|
||||
return None
|
||||
|
||||
|
||||
def take_tokens(game: GameState) -> Action | None:
|
||||
"""Take tokens."""
|
||||
colors_for_diff = [color for color in BASE_COLORS if game.bank[color] > 0]
|
||||
if len(colors_for_diff) >= 3:
|
||||
random.shuffle(colors_for_diff)
|
||||
return TakeDifferent(colors=colors_for_diff[: game.config.max_token_take])
|
||||
return None
|
||||
|
||||
|
||||
class PersonalizedBot3(Strategy):
|
||||
"""PersonalizedBot3."""
|
||||
|
||||
"""Dumb bot that follows rules but doesn't think."""
|
||||
|
||||
def __init__(self, name: str) -> None:
|
||||
"""Initialize the bot."""
|
||||
super().__init__(name=name)
|
||||
|
||||
def choose_action(self, game: GameState, player: PlayerState) -> Action | None:
|
||||
"""Choose an action for the current player."""
|
||||
print(len(get_legal_actions(game, player)))
|
||||
print(get_legal_actions(game, player))
|
||||
if action := buy_card_reserved(player):
|
||||
return action
|
||||
if action := buy_card(game, player):
|
||||
return action
|
||||
|
||||
colors_for_diff = [color for color in BASE_COLORS if game.bank[color] > 0]
|
||||
if len(colors_for_diff) >= 3:
|
||||
random.shuffle(colors_for_diff)
|
||||
return TakeDifferent(colors=colors_for_diff[:3])
|
||||
|
||||
for tier in (1, 2, 3):
|
||||
len_deck = len(game.decks_by_tier[tier])
|
||||
if len_deck:
|
||||
return ReserveCard(tier=tier, index=None, from_deck=True)
|
||||
|
||||
return TakeDifferent(colors=colors_for_diff[:3])
|
||||
|
||||
def choose_discard(
|
||||
self,
|
||||
game: GameState, # noqa: ARG002
|
||||
player: PlayerState,
|
||||
excess: int,
|
||||
) -> dict[GemColor, int]:
|
||||
"""Choose how many tokens to discard."""
|
||||
return auto_discard_tokens(player, excess)
|
||||
|
||||
|
||||
def estimate_value_of_card(game: GameState, player: PlayerState, color: GemColor) -> int:
|
||||
"""Estimate value of a color in the player's bank."""
|
||||
return game.bank[color] - player.discounts.get(color, 0)
|
||||
|
||||
|
||||
def estimate_value_of_token(game: GameState, player: PlayerState, color: GemColor) -> int:
|
||||
"""Estimate value of a color in the player's bank."""
|
||||
return game.bank[color] - player.discounts.get(color, 0)
|
||||
|
||||
|
||||
class PersonalizedBot4(Strategy):
|
||||
"""PersonalizedBot4."""
|
||||
|
||||
def __init__(self, name: str) -> None:
|
||||
"""Initialize the bot."""
|
||||
super().__init__(name=name)
|
||||
|
||||
def filter_actions(self, actions: list[Action]) -> list[Action]:
|
||||
"""Filter actions to only take different."""
|
||||
return [
|
||||
action
|
||||
for action in actions
|
||||
if (isinstance(action, TakeDifferent) and len(action.colors) == 3) or not isinstance(action, TakeDifferent)
|
||||
]
|
||||
|
||||
def choose_action(self, game: GameState, player: PlayerState) -> Action | None:
|
||||
"""Choose an action for the current player."""
|
||||
legal_actions = get_legal_actions(game, player)
|
||||
print(len(legal_actions))
|
||||
|
||||
good_actions = self.filter_actions(legal_actions)
|
||||
print(len(good_actions))
|
||||
|
||||
print(good_actions)
|
||||
|
||||
print(len(get_legal_actions(game, player)))
|
||||
if action := buy_card_reserved(player):
|
||||
return action
|
||||
if action := buy_card(game, player):
|
||||
return action
|
||||
|
||||
colors_for_diff = [color for color in BASE_COLORS if game.bank[color] > 0]
|
||||
if len(colors_for_diff) >= 3:
|
||||
random.shuffle(colors_for_diff)
|
||||
return TakeDifferent(colors=colors_for_diff[:3])
|
||||
|
||||
for tier in (1, 2, 3):
|
||||
len_deck = len(game.decks_by_tier[tier])
|
||||
if len_deck:
|
||||
return ReserveCard(tier=tier, index=None, from_deck=True)
|
||||
|
||||
return TakeDifferent(colors=colors_for_diff[:3])
|
||||
|
||||
def choose_discard(
|
||||
self,
|
||||
game: GameState, # noqa: ARG002
|
||||
player: PlayerState,
|
||||
excess: int,
|
||||
) -> dict[GemColor, int]:
|
||||
"""Choose how many tokens to discard."""
|
||||
return auto_discard_tokens(player, excess)
|
||||
@@ -0,0 +1,724 @@
|
||||
"""Splendor game."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import sys
|
||||
from typing import TYPE_CHECKING, Any
|
||||
|
||||
from textual.app import App, ComposeResult
|
||||
from textual.containers import Horizontal, Vertical
|
||||
from textual.widget import Widget
|
||||
from textual.widgets import Footer, Header, Input, Static
|
||||
|
||||
from .base import (
|
||||
BASE_COLORS,
|
||||
GEM_COLORS,
|
||||
Action,
|
||||
BuyCard,
|
||||
BuyCardReserved,
|
||||
Card,
|
||||
GameState,
|
||||
GemColor,
|
||||
Noble,
|
||||
PlayerState,
|
||||
ReserveCard,
|
||||
Strategy,
|
||||
TakeDifferent,
|
||||
TakeDouble,
|
||||
)
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from collections.abc import Mapping
|
||||
|
||||
# Abbreviations used when rendering costs
|
||||
COST_ABBR: dict[GemColor, str] = {
|
||||
"white": "W",
|
||||
"blue": "B",
|
||||
"green": "G",
|
||||
"red": "R",
|
||||
"black": "K",
|
||||
"gold": "O",
|
||||
}
|
||||
|
||||
# Abbreviations players can type on the command line
|
||||
COLOR_ABBR_TO_FULL: dict[str, GemColor] = {
|
||||
"w": "white",
|
||||
"b": "blue",
|
||||
"g": "green",
|
||||
"r": "red",
|
||||
"k": "black",
|
||||
"o": "gold",
|
||||
}
|
||||
|
||||
|
||||
def parse_color_token(raw: str) -> GemColor:
|
||||
"""Convert user input into a GemColor.
|
||||
|
||||
Supports:
|
||||
- full names: white, blue, green, red, black, gold
|
||||
- abbreviations: w, b, g, r, k, o
|
||||
"""
|
||||
key = raw.lower()
|
||||
|
||||
# full color names first
|
||||
if key in BASE_COLORS:
|
||||
return key # type: ignore[return-value]
|
||||
|
||||
# abbreviations
|
||||
if key in COLOR_ABBR_TO_FULL:
|
||||
return COLOR_ABBR_TO_FULL[key]
|
||||
|
||||
error = f"Unknown color: {raw}"
|
||||
raise ValueError(error)
|
||||
|
||||
|
||||
def format_cost(cost: Mapping[GemColor, int]) -> str:
|
||||
"""Format a cost/requirements dict as colored tokens like 'B:2, R:1'.
|
||||
|
||||
Uses `color_token` internally so colors are guaranteed to match your bank.
|
||||
"""
|
||||
parts: list[str] = []
|
||||
for color in GEM_COLORS:
|
||||
n = cost.get(color, 0)
|
||||
if not n:
|
||||
continue
|
||||
|
||||
# color_token gives us e.g. "[blue]blue: 3[/]"
|
||||
token = color_token(color, n)
|
||||
|
||||
# Turn the leading color name into the abbreviation (blue: 3 → B:3)
|
||||
# We only replace the first occurrence.
|
||||
full = f"{color}:"
|
||||
abbr = f"{COST_ABBR[color]}:"
|
||||
token = token.replace(full, abbr, 1)
|
||||
|
||||
parts.append(token)
|
||||
|
||||
return ", ".join(parts) if parts else "-"
|
||||
|
||||
|
||||
def format_card(card: Card) -> str:
|
||||
"""Readable card line using dataclass fields instead of __str__."""
|
||||
color_abbr = COST_ABBR[card.color]
|
||||
header = f"T{card.tier} {color_abbr} P{card.points}"
|
||||
cost_str = format_cost(card.cost)
|
||||
return f"{header} ({cost_str})"
|
||||
|
||||
|
||||
def format_noble(noble: Noble) -> str:
|
||||
"""Readable noble line using dataclass fields instead of __str__."""
|
||||
cost_str = format_cost(noble.requirements)
|
||||
return f"{noble.name} +{noble.points} ({cost_str})"
|
||||
|
||||
|
||||
def format_tokens(tokens: Mapping[GemColor, int]) -> str:
|
||||
"""Colored 'color: n' list for a token dict."""
|
||||
return " ".join(color_token(c, tokens.get(c, 0)) for c in GEM_COLORS)
|
||||
|
||||
|
||||
def format_discounts(discounts: Mapping[GemColor, int]) -> str:
|
||||
"""Colored discounts, skipping zeros."""
|
||||
parts: list[str] = []
|
||||
for c in GEM_COLORS:
|
||||
n = discounts.get(c, 0)
|
||||
if not n:
|
||||
continue
|
||||
abbr = COST_ABBR[c]
|
||||
fg, bg = COLOR_STYLE[c]
|
||||
parts.append(f"[{fg} on {bg}]{abbr}:{n}[/{fg} on {bg}]")
|
||||
return ", ".join(parts) if parts else "-"
|
||||
|
||||
|
||||
COLOR_STYLE: dict[GemColor, tuple[str, str]] = {
|
||||
"white": ("black", "white"), # fg, bg
|
||||
"blue": ("bright_white", "blue"),
|
||||
"green": ("bright_white", "sea_green4"),
|
||||
"red": ("white", "red3"),
|
||||
"black": ("white", "grey0"),
|
||||
"gold": ("black", "yellow3"),
|
||||
}
|
||||
|
||||
|
||||
def fmt_gem(color: GemColor) -> str:
|
||||
"""Render gem name with fg/bg matching real token color."""
|
||||
fg, bg = COLOR_STYLE[color]
|
||||
return f"[{fg} on {bg}] {color} [/{fg} on {bg}]"
|
||||
|
||||
|
||||
def fmt_number(value: int) -> str:
|
||||
"""Return a Rich-markup colored 'value' string."""
|
||||
return f"[bold cyan]{value}[/]"
|
||||
|
||||
|
||||
def color_token(name: GemColor, amount: int) -> str:
|
||||
"""Return a Rich-markup colored 'name: n' string."""
|
||||
# Map Splendor colors -> terminal colors
|
||||
color_map: Mapping[GemColor, str] = {
|
||||
"white": "white",
|
||||
"blue": "blue",
|
||||
"green": "green",
|
||||
"red": "red",
|
||||
"black": "grey70", # 'black' is unreadable on dark backgrounds
|
||||
"gold": "yellow",
|
||||
}
|
||||
style = color_map.get(name, "white")
|
||||
return f"[{style}]{name}: {amount}[/]"
|
||||
|
||||
|
||||
class Board(Widget):
|
||||
"""Big board widget with the layout you sketched."""
|
||||
|
||||
def __init__(self, game: GameState, me: PlayerState, **kwargs: Any) -> None: # noqa: ANN401
|
||||
"""Initialize the board widget."""
|
||||
super().__init__(**kwargs)
|
||||
self.game = game
|
||||
self.me = me
|
||||
|
||||
def compose(self) -> ComposeResult:
|
||||
"""Compose the board widget."""
|
||||
# Structure:
|
||||
# ┌ bank row
|
||||
# ├ middle row (tiers | nobles)
|
||||
# └ players row
|
||||
with Vertical(id="board_root"):
|
||||
yield Static(id="bank_box")
|
||||
with Horizontal(id="middle_row"):
|
||||
with Vertical(id="tiers_box"):
|
||||
yield Static(id="tier1_box")
|
||||
yield Static(id="tier2_box")
|
||||
yield Static(id="tier3_box")
|
||||
yield Static(id="nobles_box")
|
||||
yield Static(id="players_box")
|
||||
|
||||
def on_mount(self) -> None:
|
||||
"""Refresh the board content."""
|
||||
self.refresh_content()
|
||||
|
||||
def refresh_content(self) -> None:
|
||||
"""Refresh the board content."""
|
||||
self._render_bank()
|
||||
self._render_tiers()
|
||||
self._render_nobles()
|
||||
self._render_players()
|
||||
|
||||
# --- sections ----------------------------------------------------
|
||||
|
||||
def _render_bank(self) -> None:
|
||||
bank = self.game.bank
|
||||
parts: list[str] = ["[b]Bank:[/b]"]
|
||||
# One line, all tokens colored
|
||||
parts.append(format_tokens(bank))
|
||||
self.query_one("#bank_box", Static).update("\n".join(parts))
|
||||
|
||||
def _render_tiers(self) -> None:
|
||||
for tier in (1, 2, 3):
|
||||
box = self.query_one(f"#tier{tier}_box", Static)
|
||||
cards: list[Card] = self.game.table_by_tier.get(tier, [])
|
||||
lines: list[str] = [f"[b]Tier {tier} cards:[/b]"]
|
||||
if not cards:
|
||||
lines.append(" (none)")
|
||||
else:
|
||||
for idx, card in enumerate(cards):
|
||||
lines.append(f" [{idx}] {format_card(card)}")
|
||||
box.update("\n".join(lines))
|
||||
|
||||
def _render_nobles(self) -> None:
|
||||
nobles_box = self.query_one("#nobles_box", Static)
|
||||
lines: list[str] = ["[b]Nobles[/b]"]
|
||||
if not self.game.available_nobles:
|
||||
lines.append(" (none)")
|
||||
else:
|
||||
lines.extend(" - " + format_noble(noble) for noble in self.game.available_nobles)
|
||||
nobles_box.update("\n".join(lines))
|
||||
|
||||
def _render_players(self) -> None:
|
||||
players_box = self.query_one("#players_box", Static)
|
||||
lines: list[str] = ["[b]Players:[/b]", ""]
|
||||
for player in self.game.players:
|
||||
mark = "*" if player is self.me else " "
|
||||
token_str = format_tokens(player.tokens)
|
||||
discount_str = format_discounts(player.discounts)
|
||||
|
||||
lines.append(
|
||||
f"{mark} {player.name:10} Score={player.score:2d} Discounts={discount_str}",
|
||||
)
|
||||
lines.append(f" Tokens: {token_str}")
|
||||
|
||||
if player.nobles:
|
||||
noble_names = ", ".join(n.name for n in player.nobles)
|
||||
lines.append(f" Nobles: {noble_names}")
|
||||
|
||||
# Optional: show counts of cards / reserved
|
||||
if player.cards:
|
||||
lines.append(f" Cards: {len(player.cards)}")
|
||||
if player.reserved:
|
||||
lines.append(f" Reserved: {len(player.reserved)}")
|
||||
|
||||
lines.append("")
|
||||
players_box.update("\n".join(lines))
|
||||
|
||||
|
||||
class ActionApp(App[None]):
|
||||
"""Textual app that asks for a single action command and returns an Action."""
|
||||
|
||||
CSS = """
|
||||
Screen {
|
||||
/* 3 rows: command zone, board, footer */
|
||||
layout: grid;
|
||||
grid-size: 1 3;
|
||||
grid-rows: auto 1fr auto;
|
||||
}
|
||||
|
||||
/* Top area with input + instructions */
|
||||
#command_zone {
|
||||
grid-columns: 1;
|
||||
grid-rows: 1;
|
||||
padding: 1 1;
|
||||
}
|
||||
|
||||
/* Board sits in the middle row and can grow */
|
||||
#board {
|
||||
grid-columns: 1;
|
||||
grid-rows: 2;
|
||||
padding: 0 1 1 1;
|
||||
}
|
||||
|
||||
Footer {
|
||||
grid-columns: 1;
|
||||
grid-rows: 3;
|
||||
}
|
||||
|
||||
Input {
|
||||
border: round $accent;
|
||||
}
|
||||
|
||||
/* === Board layout === */
|
||||
|
||||
#board_root {
|
||||
/* outer frame around the whole board area */
|
||||
border: heavy white;
|
||||
padding: 0 1;
|
||||
}
|
||||
|
||||
/* Bank row: full width */
|
||||
#bank_box {
|
||||
border: heavy white;
|
||||
padding: 0 1;
|
||||
}
|
||||
|
||||
/* Middle row: tiers (left) + nobles (right) */
|
||||
#middle_row {
|
||||
layout: horizontal;
|
||||
}
|
||||
|
||||
#tiers_box {
|
||||
border: heavy white;
|
||||
padding: 0 1;
|
||||
width: 70%;
|
||||
}
|
||||
|
||||
#tier1_box,
|
||||
#tier2_box,
|
||||
#tier3_box {
|
||||
border-bottom: heavy white;
|
||||
padding: 0 0 1 0;
|
||||
margin-bottom: 1;
|
||||
}
|
||||
|
||||
#nobles_box {
|
||||
border: heavy white;
|
||||
padding: 0 1;
|
||||
width: 30%;
|
||||
}
|
||||
|
||||
/* Players row: full width at bottom */
|
||||
#players_box {
|
||||
border: heavy white;
|
||||
padding: 0 1;
|
||||
}
|
||||
"""
|
||||
|
||||
def __init__(self, game: GameState, player: PlayerState) -> None:
|
||||
"""Initialize the action app."""
|
||||
super().__init__()
|
||||
self.game = game
|
||||
self.player = player
|
||||
self.result: Action | None = None
|
||||
self.message: str = ""
|
||||
|
||||
def compose(self) -> ComposeResult:
|
||||
"""Compose the action app."""
|
||||
# Row 1: input + Actions text
|
||||
with Vertical(id="command_zone"):
|
||||
yield Input(
|
||||
placeholder="Enter command, e.g. '1 white blue red' or '1 w b r' or 'q'",
|
||||
id="input_line",
|
||||
)
|
||||
yield Static("", id="prompt")
|
||||
|
||||
# Row 2: board
|
||||
yield Board(self.game, self.player, id="board")
|
||||
|
||||
# Row 3: footer
|
||||
yield Footer()
|
||||
|
||||
def on_mount(self) -> None:
|
||||
"""Mount the action app."""
|
||||
self._update_prompt()
|
||||
self.query_one(Input).focus()
|
||||
|
||||
def _update_prompt(self) -> None:
|
||||
lines: list[str] = []
|
||||
lines.append("[bold underline]Actions:[/]")
|
||||
lines.append(
|
||||
" [bold green]1[/] <colors...> - Take up to 3 different gem colors "
|
||||
"(e.g. [cyan]1 white blue red[/] or [cyan]1 w b r[/])",
|
||||
)
|
||||
lines.append(
|
||||
f" [bold green]2[/] <color> - Take 2 of the same color (needs {fmt_number(4)} in bank, "
|
||||
"e.g. [cyan]2 blue[/] or [cyan]2 b[/])",
|
||||
)
|
||||
lines.append(
|
||||
" [bold green]3[/] <tier> <idx> - Buy a face-up card (e.g. [cyan]3 1 0[/] for tier 1, index 0)",
|
||||
)
|
||||
lines.append(" [bold green]4[/] <idx> - Buy a reserved card")
|
||||
lines.append(" [bold green]5[/] <tier> <idx> - Reserve a face-up card")
|
||||
lines.append(" [bold green]6[/] <tier> - Reserve top card of a deck")
|
||||
lines.append(" [bold red]q[/] - Quit game")
|
||||
if self.message:
|
||||
lines.append("")
|
||||
lines.append(f"[bold red]Message:[/] {self.message}")
|
||||
self.query_one("#prompt", Static).update("\n".join(lines))
|
||||
|
||||
def _cmd_1(self, parts: list[str]) -> str | None:
|
||||
"""Take up to 3 different gem colors: 1 white blue red OR 1 w b r."""
|
||||
color_names = parts[1:]
|
||||
if not color_names:
|
||||
return "Need at least one color (full name or abbreviation)."
|
||||
colors: list[GemColor] = []
|
||||
for name in color_names:
|
||||
color = parse_color_token(name)
|
||||
if self.game.bank[color] <= 0:
|
||||
return f"No tokens left for color: {color}"
|
||||
colors.append(color)
|
||||
self.result = TakeDifferent(colors=colors[:3])
|
||||
self.exit()
|
||||
return None
|
||||
|
||||
def _cmd_2(self, parts: list[str]) -> str | None:
|
||||
"""Take two of the same color."""
|
||||
if len(parts) < 2:
|
||||
return "Usage: 2 <color>"
|
||||
color = parse_color_token(parts[1])
|
||||
if self.game.bank[color] < self.game.config.minimum_tokens_to_buy_2:
|
||||
return "Bank must have at least 4 of that color."
|
||||
self.result = TakeDouble(color=color)
|
||||
self.exit()
|
||||
return None
|
||||
|
||||
def _cmd_3(self, parts: list[str]) -> str | None:
|
||||
"""Buy face-up card."""
|
||||
if len(parts) < 3:
|
||||
return "Usage: 3 <tier> <index>"
|
||||
tier = int(parts[1])
|
||||
idx = int(parts[2])
|
||||
self.result = BuyCard(tier=tier, index=idx)
|
||||
self.exit()
|
||||
return None
|
||||
|
||||
def _cmd_4(self, parts: list[str]) -> str | None:
|
||||
"""Buy reserved card."""
|
||||
if len(parts) < 2:
|
||||
return "Usage: 4 <reserved_index>"
|
||||
idx = int(parts[1])
|
||||
if not (0 <= idx < len(self.player.reserved)):
|
||||
return "Reserved index out of range."
|
||||
self.result = BuyCardReserved(tier=0, index=idx)
|
||||
self.exit()
|
||||
return None
|
||||
|
||||
def _cmd_5(self, parts: list[str]) -> str | None:
|
||||
"""Reserve face-up card."""
|
||||
if len(parts) < 3:
|
||||
return "Usage: 5 <tier> <index>"
|
||||
tier = int(parts[1])
|
||||
idx = int(parts[2])
|
||||
self.result = ReserveCard(tier=tier, index=idx, from_deck=False)
|
||||
self.exit()
|
||||
return None
|
||||
|
||||
def _cmd_6(self, parts: list[str]) -> str | None:
|
||||
"""Reserve top of deck."""
|
||||
if len(parts) < 2:
|
||||
return "Usage: 6 <tier>"
|
||||
tier = int(parts[1])
|
||||
self.result = ReserveCard(tier=tier, index=None, from_deck=True)
|
||||
self.exit()
|
||||
return None
|
||||
|
||||
def _unknown_cmd(self, _parts: list[str]) -> str:
|
||||
return "Unknown command."
|
||||
|
||||
def on_input_submitted(self, event: Input.Submitted) -> None:
|
||||
"""Handle user input."""
|
||||
text = (event.value or "").strip()
|
||||
event.input.value = ""
|
||||
if not text:
|
||||
return
|
||||
if text.lower() in {"q", "quit", "0"}:
|
||||
self.result = None
|
||||
self.exit()
|
||||
return
|
||||
|
||||
parts = text.split()
|
||||
|
||||
cmds = {
|
||||
"1": self._cmd_1,
|
||||
"2": self._cmd_2,
|
||||
"3": self._cmd_3,
|
||||
"4": self._cmd_4,
|
||||
"5": self._cmd_5,
|
||||
"6": self._cmd_6,
|
||||
}
|
||||
cmd = parts[0]
|
||||
|
||||
error = cmds.get(cmd, self._unknown_cmd)(parts)
|
||||
|
||||
if error:
|
||||
self.message = error
|
||||
self._update_prompt()
|
||||
return
|
||||
|
||||
|
||||
class DiscardApp(App[None]):
|
||||
"""Textual app to choose discards when over token limit."""
|
||||
|
||||
CSS = """
|
||||
Screen {
|
||||
layout: vertical;
|
||||
}
|
||||
|
||||
#command_zone {
|
||||
padding: 1 1;
|
||||
}
|
||||
|
||||
#board {
|
||||
padding: 0 1 1 1;
|
||||
}
|
||||
|
||||
Input {
|
||||
border: round $accent;
|
||||
}
|
||||
"""
|
||||
|
||||
def __init__(self, game: GameState, player: PlayerState) -> None:
|
||||
"""Initialize the discard app."""
|
||||
super().__init__()
|
||||
self.game = game
|
||||
self.player = player
|
||||
self.discards: dict[GemColor, int] = dict.fromkeys(GEM_COLORS, 0)
|
||||
self.message: str = ""
|
||||
|
||||
def compose(self) -> ComposeResult: # type: ignore[override]
|
||||
"""Compose the discard app."""
|
||||
yield Header(show_clock=False)
|
||||
|
||||
with Vertical(id="command_zone"):
|
||||
yield Input(
|
||||
placeholder="Enter color to discard, e.g. 'blue' or 'b'",
|
||||
id="input_line",
|
||||
)
|
||||
yield Static("", id="prompt")
|
||||
|
||||
# Board directly under the command zone
|
||||
yield Board(self.game, self.player, id="board")
|
||||
|
||||
yield Footer()
|
||||
|
||||
def on_mount(self) -> None: # type: ignore[override]
|
||||
"""Mount the discard app."""
|
||||
self._update_prompt()
|
||||
self.query_one(Input).focus()
|
||||
|
||||
def _remaining_to_discard(self) -> int:
|
||||
return self.player.total_tokens() - sum(self.discards.values()) - self.game.config.token_limit
|
||||
|
||||
def _update_prompt(self) -> None:
|
||||
remaining = max(self._remaining_to_discard(), 0)
|
||||
lines: list[str] = []
|
||||
lines.append(
|
||||
"You must discard "
|
||||
f"{fmt_number(remaining)} token(s) "
|
||||
f"to get down to {fmt_number(self.game.config.token_limit)}.",
|
||||
)
|
||||
disc_str = ", ".join(f"{fmt_gem(c)}={fmt_number(self.discards[c])}" for c in GEM_COLORS)
|
||||
lines.append(f"Current planned discards: {{ {disc_str} }}")
|
||||
lines.append(
|
||||
"Type a color name or abbreviation (e.g. 'blue' or 'b') to discard one token.",
|
||||
)
|
||||
if self.message:
|
||||
lines.append("")
|
||||
lines.append(f"[bold red]Message:[/] {self.message}")
|
||||
self.query_one("#prompt", Static).update("\n".join(lines))
|
||||
|
||||
def on_input_submitted(self, event: Input.Submitted) -> None: # type: ignore[override]
|
||||
"""Handle user input."""
|
||||
raw = (event.value or "").strip()
|
||||
event.input.value = ""
|
||||
if not raw:
|
||||
return
|
||||
|
||||
try:
|
||||
color = parse_color_token(raw)
|
||||
except ValueError:
|
||||
self.message = f"Unknown color: {raw}"
|
||||
self._update_prompt()
|
||||
return
|
||||
|
||||
available = self.player.tokens[color] - self.discards[color]
|
||||
if available <= 0:
|
||||
self.message = f"No more {color} tokens available to discard."
|
||||
self._update_prompt()
|
||||
return
|
||||
|
||||
self.discards[color] += 1
|
||||
if self._remaining_to_discard() <= 0:
|
||||
self.exit()
|
||||
return
|
||||
|
||||
self.message = ""
|
||||
self._update_prompt()
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Noble choice app
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
|
||||
class NobleChoiceApp(App[None]):
|
||||
"""Textual app to choose one noble."""
|
||||
|
||||
CSS = """
|
||||
Screen {
|
||||
layout: vertical;
|
||||
}
|
||||
|
||||
#command_zone {
|
||||
padding: 1 1;
|
||||
}
|
||||
|
||||
#board {
|
||||
padding: 0 1 1 1;
|
||||
}
|
||||
|
||||
Input {
|
||||
border: round $accent;
|
||||
}
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
game: GameState,
|
||||
player: PlayerState,
|
||||
nobles: list[Noble],
|
||||
) -> None:
|
||||
"""Initialize the noble choice app."""
|
||||
super().__init__()
|
||||
self.game = game
|
||||
self.player = player
|
||||
self.nobles = nobles
|
||||
self.result: Noble | None = None
|
||||
self.message: str = ""
|
||||
|
||||
def compose(self) -> ComposeResult: # type: ignore[override]
|
||||
"""Compose the noble choice app."""
|
||||
yield Header(show_clock=False)
|
||||
|
||||
with Vertical(id="command_zone"):
|
||||
yield Input(
|
||||
placeholder="Enter noble index, e.g. '0'",
|
||||
id="input_line",
|
||||
)
|
||||
yield Static("", id="prompt")
|
||||
|
||||
# Board directly under the command zone
|
||||
yield Board(self.game, self.player, id="board")
|
||||
|
||||
yield Footer()
|
||||
|
||||
def on_mount(self) -> None: # type: ignore[override]
|
||||
"""Mount the noble choice app."""
|
||||
self._update_prompt()
|
||||
self.query_one(Input).focus()
|
||||
|
||||
def _update_prompt(self) -> None:
|
||||
lines: list[str] = []
|
||||
lines.append("[bold underline]You qualify for nobles:[/]")
|
||||
for i, noble in enumerate(self.nobles):
|
||||
lines.append(f" [bright_cyan]{i})[/] {format_noble(noble)}")
|
||||
lines.append("Enter the index of the noble you want.")
|
||||
if self.message:
|
||||
lines.append("")
|
||||
lines.append(f"[bold red]Message:[/] {self.message}")
|
||||
self.query_one("#prompt", Static).update("\n".join(lines))
|
||||
|
||||
def on_input_submitted(self, event: Input.Submitted) -> None: # type: ignore[override]
|
||||
"""Handle user input."""
|
||||
raw = (event.value or "").strip()
|
||||
event.input.value = ""
|
||||
if not raw:
|
||||
return
|
||||
try:
|
||||
idx = int(raw)
|
||||
except ValueError:
|
||||
self.message = "Please enter a valid integer index."
|
||||
self._update_prompt()
|
||||
return
|
||||
if not (0 <= idx < len(self.nobles)):
|
||||
self.message = "Index out of range."
|
||||
self._update_prompt()
|
||||
return
|
||||
self.result = self.nobles[idx]
|
||||
self.exit()
|
||||
|
||||
|
||||
class TuiHuman(Strategy):
|
||||
"""Textual-based human player Strategy with colorful board."""
|
||||
|
||||
def choose_action(
|
||||
self,
|
||||
game: GameState,
|
||||
player: PlayerState,
|
||||
) -> Action | None:
|
||||
"""Choose an action for the player."""
|
||||
if not sys.stdout.isatty():
|
||||
return None
|
||||
app = ActionApp(game, player)
|
||||
app.run()
|
||||
return app.result
|
||||
|
||||
def choose_discard(
|
||||
self,
|
||||
game: GameState,
|
||||
player: PlayerState,
|
||||
excess: int, # noqa: ARG002
|
||||
) -> dict[GemColor, int]:
|
||||
"""Choose tokens to discard."""
|
||||
if not sys.stdout.isatty():
|
||||
return dict.fromkeys(GEM_COLORS, 0)
|
||||
app = DiscardApp(game, player)
|
||||
app.run()
|
||||
return app.discards
|
||||
|
||||
def choose_noble(
|
||||
self,
|
||||
game: GameState,
|
||||
player: PlayerState,
|
||||
nobles: list[Noble],
|
||||
) -> Noble:
|
||||
"""Choose a noble for the player."""
|
||||
if not sys.stdout.isatty():
|
||||
return nobles[0]
|
||||
app = NobleChoiceApp(game, player, nobles)
|
||||
app.run()
|
||||
return app.result
|
||||
@@ -0,0 +1,19 @@
|
||||
"""Main entry point for Splendor game."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from .base import new_game, run_game
|
||||
from .bot import RandomBot
|
||||
from .human import TuiHuman
|
||||
|
||||
|
||||
def main() -> None:
|
||||
"""Main entry point."""
|
||||
human = TuiHuman()
|
||||
bot = RandomBot()
|
||||
game_state = new_game(["You", "Bot A"])
|
||||
run_game(game_state, [human, bot])
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -0,0 +1,111 @@
|
||||
"""Public state for RL/search."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from dataclasses import dataclass
|
||||
|
||||
from .base import (
|
||||
BASE_COLORS,
|
||||
BASE_INDEX,
|
||||
GEM_ORDER,
|
||||
Card,
|
||||
GameState,
|
||||
Noble,
|
||||
PlayerState,
|
||||
)
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class ObsCard:
|
||||
"""Numeric-ish card view for RL/search."""
|
||||
|
||||
tier: int
|
||||
points: int
|
||||
color_index: int
|
||||
cost: list[int]
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class ObsNoble:
|
||||
"""Numeric-ish noble view for RL/search."""
|
||||
|
||||
points: int
|
||||
requirements: list[int]
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class ObsPlayer:
|
||||
"""Numeric-ish player view for RL/search."""
|
||||
|
||||
tokens: list[int]
|
||||
discounts: list[int]
|
||||
score: int
|
||||
cards: list[ObsCard]
|
||||
reserved: list[ObsCard]
|
||||
nobles: list[ObsNoble]
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Observation:
|
||||
"""Full public state for RL/search."""
|
||||
|
||||
current_player: int
|
||||
bank: list[int]
|
||||
players: list[ObsPlayer]
|
||||
table_by_tier: dict[int, list[ObsCard]]
|
||||
decks_remaining: dict[int, int]
|
||||
available_nobles: list[ObsNoble]
|
||||
|
||||
|
||||
def _encode_card(card: Card) -> ObsCard:
|
||||
color_index = BASE_INDEX.get(card.color, -1)
|
||||
cost_vec = [card.cost.get(c, 0) for c in BASE_COLORS]
|
||||
return ObsCard(
|
||||
tier=card.tier,
|
||||
points=card.points,
|
||||
color_index=color_index,
|
||||
cost=cost_vec,
|
||||
)
|
||||
|
||||
|
||||
def _encode_noble(noble: Noble) -> ObsNoble:
|
||||
req_vec = [noble.requirements.get(c, 0) for c in BASE_COLORS]
|
||||
return ObsNoble(
|
||||
points=noble.points,
|
||||
requirements=req_vec,
|
||||
)
|
||||
|
||||
|
||||
def _encode_player(player: PlayerState) -> ObsPlayer:
|
||||
tokens_vec = [player.tokens[c] for c in GEM_ORDER]
|
||||
discounts_vec = [player.discounts[c] for c in GEM_ORDER]
|
||||
cards_enc = [_encode_card(c) for c in player.cards]
|
||||
reserved_enc = [_encode_card(c) for c in player.reserved]
|
||||
nobles_enc = [_encode_noble(n) for n in player.nobles]
|
||||
return ObsPlayer(
|
||||
tokens=tokens_vec,
|
||||
discounts=discounts_vec,
|
||||
score=player.score,
|
||||
cards=cards_enc,
|
||||
reserved=reserved_enc,
|
||||
nobles=nobles_enc,
|
||||
)
|
||||
|
||||
|
||||
def to_observation(game: GameState) -> Observation:
|
||||
"""Create a structured observation of the full public state."""
|
||||
bank_vec = [game.bank[c] for c in GEM_ORDER]
|
||||
players_enc = [_encode_player(p) for p in game.players]
|
||||
table_enc: dict[int, list[ObsCard]] = {
|
||||
tier: [_encode_card(c) for c in row] for tier, row in game.table_by_tier.items()
|
||||
}
|
||||
decks_remaining = {tier: len(deck) for tier, deck in game.decks_by_tier.items()}
|
||||
nobles_enc = [_encode_noble(n) for n in game.available_nobles]
|
||||
return Observation(
|
||||
current_player=game.current_player_index,
|
||||
bank=bank_vec,
|
||||
players=players_enc,
|
||||
table_by_tier=table_enc,
|
||||
decks_remaining=decks_remaining,
|
||||
available_nobles=nobles_enc,
|
||||
)
|
||||
@@ -0,0 +1,36 @@
|
||||
"""Simulate a step in the game."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import copy
|
||||
|
||||
from .base import Action, GameState, PlayerState, apply_action, check_nobles_for_player
|
||||
from .bot import RandomBot
|
||||
|
||||
|
||||
class SimStrategy(RandomBot):
|
||||
"""Strategy used in simulate_step.
|
||||
|
||||
We never call choose_action here (caller chooses actions),
|
||||
but we reuse discard/noble-selection logic.
|
||||
"""
|
||||
|
||||
def choose_action(self, game: GameState, player: PlayerState) -> Action | None: # noqa: ARG002
|
||||
"""Choose an action for the current player."""
|
||||
msg = "SimStrategy.choose_action should not be used in simulate_step"
|
||||
raise RuntimeError(msg)
|
||||
|
||||
|
||||
def simulate_step(game: GameState, action: Action) -> GameState:
|
||||
"""Return a deep-copied next state after applying action for the current player.
|
||||
|
||||
Useful for tree search / MCTS:
|
||||
|
||||
next_state = simulate_step(state, action)
|
||||
"""
|
||||
next_state = copy.deepcopy(game)
|
||||
sim_strategy = SimStrategy()
|
||||
apply_action(next_state, sim_strategy, action)
|
||||
check_nobles_for_player(next_state, sim_strategy, next_state.current_player)
|
||||
next_state.next_player()
|
||||
return next_state
|
||||
@@ -0,0 +1,50 @@
|
||||
"""Simulator for Splendor game."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from collections import defaultdict
|
||||
from pathlib import Path
|
||||
from statistics import mean
|
||||
|
||||
from .base import GameConfig, load_cards, load_nobles, new_game, run_game
|
||||
from .bot import PersonalizedBot4, RandomBot
|
||||
|
||||
|
||||
def main() -> None:
|
||||
"""Main entry point."""
|
||||
turn_limit = 1000
|
||||
good_games = 0
|
||||
games = 1
|
||||
winners: dict[str, list] = defaultdict(list)
|
||||
game_data = Path(__file__).parent / "game_data"
|
||||
|
||||
cards = load_cards(game_data / "cards/default.json")
|
||||
nobles = load_nobles(game_data / "nobles/default.json")
|
||||
|
||||
for _ in range(games):
|
||||
bot_a = RandomBot("bot_a")
|
||||
bot_b = RandomBot("bot_b")
|
||||
bot_c = RandomBot("bot_c")
|
||||
bot_d = PersonalizedBot4("my_bot")
|
||||
config = GameConfig(
|
||||
cards=cards,
|
||||
nobles=nobles,
|
||||
turn_limit=turn_limit,
|
||||
)
|
||||
players = (bot_a, bot_b, bot_c, bot_d)
|
||||
game_state = new_game(players, config)
|
||||
winner, turns = run_game(game_state)
|
||||
if turns < turn_limit:
|
||||
good_games += 1
|
||||
winners[winner.strategy.name].append(turns)
|
||||
|
||||
print(
|
||||
f"out of {games} {turn_limit} turn games with {len(players)}"
|
||||
f"random bots there where {good_games} games where a bot won"
|
||||
)
|
||||
for name, turns in winners.items():
|
||||
print(f"{name} won {len(turns)} games in {mean(turns):.2f} turns")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -4,7 +4,7 @@ import logging
|
||||
import sys
|
||||
import tomllib
|
||||
from os import environ
|
||||
from pathlib import Path # noqa: TC003 This is required for the typer CLI
|
||||
from pathlib import Path
|
||||
from socket import gethostname
|
||||
|
||||
import typer
|
||||
|
||||
@@ -451,7 +451,7 @@ def convert_aax_file_with_agent(aax_file: Path, config: ConversionConfig) -> Non
|
||||
destination.parent.mkdir(parents=True, exist_ok=True)
|
||||
try:
|
||||
temp_file.replace(destination)
|
||||
except OSError as error:
|
||||
except Exception as error: # noqa: BLE001
|
||||
write_review_file(
|
||||
destination=destination,
|
||||
ffprobe_metadata=ffprobe_metadata,
|
||||
|
||||
@@ -169,6 +169,7 @@ def csv_id(row: dict[str, str | None], csv_path: Path, row_number: int) -> int |
|
||||
except ValueError as error:
|
||||
msg = f"{csv_path}:{row_number}: id must be an integer: {value}"
|
||||
raise CatalogImportError(msg) from error
|
||||
return None
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
# ruff: noqa: LOG015, E501, D102, D103, D107 These need the be fixed
|
||||
"""Install NixOS on a ZFS pool."""
|
||||
|
||||
from __future__ import annotations
|
||||
@@ -16,9 +17,6 @@ from typing import TYPE_CHECKING
|
||||
if TYPE_CHECKING:
|
||||
from collections.abc import Sequence
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
ESCAPE_KEY = 27
|
||||
|
||||
|
||||
def configure_logger(level: str = "INFO") -> None:
|
||||
"""Configure the logger.
|
||||
@@ -44,7 +42,7 @@ def bash_wrapper(command: str) -> str:
|
||||
Tuple[str, int]: A tuple containing the output of the command (stdout) as a string,
|
||||
the error output (stderr) as a string (optional), and the return code as an integer.
|
||||
"""
|
||||
logger.debug(f"running {command=}")
|
||||
logging.debug(f"running {command=}")
|
||||
# This is a acceptable risk
|
||||
process = Popen(command.split(), stdout=PIPE, stderr=PIPE)
|
||||
output, _ = process.communicate()
|
||||
@@ -65,7 +63,7 @@ def partition_disk(disk: str, swap_size: int, reserve: int = 0) -> None:
|
||||
reserve (int, optional): The size of the reserve partition in GB. Defaults to 0.
|
||||
minimum value is 0.
|
||||
"""
|
||||
logger.info(f"partitioning {disk=}")
|
||||
logging.info(f"partitioning {disk=}")
|
||||
swap_size = max(swap_size, 1)
|
||||
reserve = max(reserve, 0)
|
||||
|
||||
@@ -73,16 +71,16 @@ def partition_disk(disk: str, swap_size: int, reserve: int = 0) -> None:
|
||||
|
||||
if reserve > 0:
|
||||
msg = f"Creating swap partition on {disk=} with size {swap_size=}GiB and reserve {reserve=}GiB"
|
||||
logger.info(msg)
|
||||
logging.info(msg)
|
||||
|
||||
swap_start = swap_size + reserve
|
||||
swap_partition = f"mkpart swap -{swap_start}GiB -{reserve}GiB "
|
||||
else:
|
||||
logger.info(f"Creating swap partition on {disk=} with size {swap_size=}GiB")
|
||||
logging.info(f"Creating swap partition on {disk=} with size {swap_size=}GiB")
|
||||
swap_start = swap_size
|
||||
swap_partition = f"mkpart swap -{swap_start}GiB 100% "
|
||||
|
||||
logger.debug(f"{swap_partition=}")
|
||||
logging.debug(f"{swap_partition=}")
|
||||
|
||||
create_partitions = (
|
||||
f"parted --script --align=optimal {disk} -- "
|
||||
@@ -94,7 +92,7 @@ def partition_disk(disk: str, swap_size: int, reserve: int = 0) -> None:
|
||||
)
|
||||
bash_wrapper(create_partitions)
|
||||
|
||||
logger.info(f"{disk=} successfully partitioned")
|
||||
logging.info(f"{disk=} successfully partitioned")
|
||||
|
||||
|
||||
def create_zfs_pool(pool_disks: Sequence[str], mnt_dir: str) -> None:
|
||||
@@ -133,7 +131,7 @@ def create_zfs_pool(pool_disks: Sequence[str], mnt_dir: str) -> None:
|
||||
bash_wrapper(zpool_create)
|
||||
zpools = bash_wrapper("zpool list -o name")
|
||||
if "root_pool" not in zpools.splitlines():
|
||||
logger.critical("Failed to create root_pool")
|
||||
logging.critical("Failed to create root_pool")
|
||||
sys.exit(1)
|
||||
|
||||
|
||||
@@ -153,7 +151,7 @@ def create_zfs_datasets() -> None:
|
||||
}
|
||||
missing_datasets = expected_datasets.difference(datasets.splitlines())
|
||||
if missing_datasets:
|
||||
logger.critical(f"Failed to create pools {missing_datasets}")
|
||||
logging.critical(f"Failed to create pools {missing_datasets}")
|
||||
sys.exit(1)
|
||||
|
||||
|
||||
@@ -166,7 +164,8 @@ def get_cpu_manufacturer() -> str:
|
||||
for line in output.splitlines():
|
||||
if "vendor_id" in line:
|
||||
return id_vendor[line.split(": ")[1].strip()]
|
||||
error = "Failed to get CPU manufacturer"
|
||||
|
||||
error = "CPU manufacturer not found"
|
||||
raise RuntimeError(error)
|
||||
|
||||
|
||||
@@ -201,15 +200,7 @@ def create_nix_hardware_file(mnt_dir: str, disks: Sequence[str], *, encrypt: boo
|
||||
' imports = [ (modulesPath + "/installer/scan/not-detected.nix") ];\n\n'
|
||||
" boot = {\n"
|
||||
" initrd = {\n"
|
||||
" availableKernelModules = [ \n"
|
||||
' "ahci"\n'
|
||||
' "ehci_pci"\n'
|
||||
' "nvme"\n'
|
||||
' "sd_mod"\n'
|
||||
' "usb_storage"\n'
|
||||
' "usbhid"\n'
|
||||
' "xhci_pci"\n'
|
||||
" ];\n"
|
||||
' availableKernelModules = [ \n "ahci"\n "ehci_pci"\n "nvme"\n "sd_mod"\n "usb_storage"\n "usbhid"\n "xhci_pci"\n ];\n'
|
||||
" kernelModules = [ ];\n"
|
||||
f" {devices}"
|
||||
" };\n"
|
||||
@@ -223,18 +214,11 @@ def create_nix_hardware_file(mnt_dir: str, disks: Sequence[str], *, encrypt: boo
|
||||
' "/nix" = {\n device = "root_pool/nix";\n fsType = "zfs";\n };\n\n'
|
||||
' "/boot" = {\n'
|
||||
f' device = "/dev/disk/by-uuid/{get_boot_drive_id(disks[0])}";\n'
|
||||
' fsType = "vfat";\n'
|
||||
" options = [\n"
|
||||
' "fmask=0077"\n'
|
||||
' "dmask=0077"\n'
|
||||
" ];\n"
|
||||
" };\n"
|
||||
" };\n\n"
|
||||
' fsType = "vfat";\n options = [\n "fmask=0077"\n "dmask=0077"\n ];\n };\n };\n\n'
|
||||
" swapDevices = [ ];\n\n"
|
||||
" networking.useDHCP = lib.mkDefault true;\n\n"
|
||||
' nixpkgs.hostPlatform = lib.mkDefault "x86_64-linux";\n'
|
||||
f" hardware.cpu.{cpu_manufacturer}.updateMicrocode = lib.mkDefault "
|
||||
"config.hardware.enableRedistributableFirmware;\n"
|
||||
f" hardware.cpu.{cpu_manufacturer}.updateMicrocode = lib.mkDefault config.hardware.enableRedistributableFirmware;\n"
|
||||
f' networking.hostId = "{host_id}";\n'
|
||||
"}\n"
|
||||
)
|
||||
@@ -272,32 +256,19 @@ def installer(
|
||||
encrypt_key: str | None,
|
||||
) -> None:
|
||||
"""Main."""
|
||||
logger.info("Starting installation")
|
||||
logging.info("Starting installation")
|
||||
|
||||
for disk in disks:
|
||||
partition_disk(disk, swap_size, reserve)
|
||||
|
||||
if encrypt_key:
|
||||
sleep(1)
|
||||
key_input = encrypt_key.encode()
|
||||
run(
|
||||
("cryptsetup", "luksFormat", "--type", "luks2", f"{disk}-part2", "-"),
|
||||
input=key_input,
|
||||
check=True,
|
||||
)
|
||||
run(
|
||||
(
|
||||
"cryptsetup",
|
||||
"luksOpen",
|
||||
f"{disk}-part2",
|
||||
f"luks-root-pool-{disk.split('/')[-1]}-part2",
|
||||
"-",
|
||||
),
|
||||
input=key_input,
|
||||
check=True,
|
||||
)
|
||||
for command in (
|
||||
f'printf "{encrypt_key}" | cryptsetup luksFormat --type luks2 {disk}-part2 -',
|
||||
f'printf "{encrypt_key}" | cryptsetup luksOpen {disk}-part2 luks-root-pool-{disk.split("/")[-1]}-part2 -',
|
||||
):
|
||||
run(command, shell=True, check=True) # noqa: S602
|
||||
|
||||
# Fixed mount point for the new system; the installer runs as root on a fresh disk
|
||||
mnt_dir = "/tmp/nix_install" # noqa: S108
|
||||
|
||||
Path(mnt_dir).mkdir(parents=True, exist_ok=True)
|
||||
@@ -311,73 +282,59 @@ def installer(
|
||||
|
||||
create_zfs_datasets()
|
||||
|
||||
install_nixos(mnt_dir, disks, encrypt=bool(encrypt_key))
|
||||
install_nixos(mnt_dir, disks, encrypt=encrypt_key)
|
||||
|
||||
logger.info("Installation complete")
|
||||
logging.info("Installation complete")
|
||||
|
||||
|
||||
class Cursor:
|
||||
"""Track cursor position and constrain movement to screen bounds."""
|
||||
"""Cursor class to store the cursor position."""
|
||||
|
||||
def __init__(self) -> None:
|
||||
"""Initialize cursor position and screen dimensions."""
|
||||
self.x_position = 0
|
||||
self.y_position = 0
|
||||
self.height = 0
|
||||
self.width = 0
|
||||
|
||||
def set_height(self, height: int) -> None:
|
||||
"""Set the maximum screen height."""
|
||||
self.height = height
|
||||
|
||||
def set_width(self, width: int) -> None:
|
||||
"""Set the maximum screen width."""
|
||||
self.width = width
|
||||
|
||||
def x_bounce_check(self, cursor: int) -> int:
|
||||
"""Clamp an x position to the screen width."""
|
||||
cursor = max(0, cursor)
|
||||
return min(self.width - 1, cursor)
|
||||
|
||||
def y_bounce_check(self, cursor: int) -> int:
|
||||
"""Clamp a y position to the screen height."""
|
||||
cursor = max(0, cursor)
|
||||
return min(self.height - 1, cursor)
|
||||
|
||||
def set_x(self, x: int) -> None:
|
||||
"""Set the cursor x position."""
|
||||
self.x_position = self.x_bounce_check(x)
|
||||
|
||||
def set_y(self, y: int) -> None:
|
||||
"""Set the cursor y position."""
|
||||
self.y_position = self.y_bounce_check(y)
|
||||
|
||||
def get_x(self) -> int:
|
||||
"""Get the cursor x position."""
|
||||
return self.x_position
|
||||
|
||||
def get_y(self) -> int:
|
||||
"""Get the cursor y position."""
|
||||
return self.y_position
|
||||
|
||||
def move_up(self) -> None:
|
||||
"""Move the cursor up one row."""
|
||||
self.set_y(self.y_position - 1)
|
||||
|
||||
def move_down(self) -> None:
|
||||
"""Move the cursor down one row."""
|
||||
self.set_y(self.y_position + 1)
|
||||
|
||||
def move_left(self) -> None:
|
||||
"""Move the cursor left one column."""
|
||||
self.set_x(self.x_position - 1)
|
||||
|
||||
def move_right(self) -> None:
|
||||
"""Move the cursor right one column."""
|
||||
self.set_x(self.x_position + 1)
|
||||
|
||||
def navigation(self, key: int) -> None:
|
||||
"""Move the cursor for a curses navigation key."""
|
||||
action = {
|
||||
curses.KEY_DOWN: self.move_down,
|
||||
curses.KEY_UP: self.move_up,
|
||||
@@ -392,7 +349,6 @@ class State:
|
||||
"""State class to store the state of the program."""
|
||||
|
||||
def __init__(self) -> None:
|
||||
"""Initialize installer menu state."""
|
||||
self.key = 0
|
||||
self.cursor = Cursor()
|
||||
|
||||
@@ -410,7 +366,6 @@ class State:
|
||||
|
||||
|
||||
def get_device(raw_device: str) -> dict[str, str]:
|
||||
"""Parse an lsblk key-value device row."""
|
||||
raw_device_components = raw_device.split(" ")
|
||||
return {thing.split("=")[0].lower(): thing.split("=")[1].strip('"') for thing in raw_device_components}
|
||||
|
||||
@@ -440,7 +395,6 @@ def get_device_id_mapping() -> dict[str, set[str]]:
|
||||
|
||||
|
||||
def calculate_device_menu_padding(devices: list[dict[str, str]], column: str, padding: int = 0) -> int:
|
||||
"""Calculate the width needed for a device menu column."""
|
||||
return max(len(device[column]) for device in devices) + padding
|
||||
|
||||
|
||||
@@ -452,7 +406,6 @@ def draw_device_ids(
|
||||
menu_width: list[int],
|
||||
device_ids: set[str],
|
||||
) -> tuple[State, int]:
|
||||
"""Draw selectable device IDs for a device row."""
|
||||
for device_id in sorted(device_ids):
|
||||
row_number = row_number + 1
|
||||
if row_number == state.cursor.get_y() and state.cursor.get_x() in menu_width:
|
||||
@@ -481,7 +434,7 @@ def draw_device_menu(
|
||||
state: State,
|
||||
menu_start_y: int = 0,
|
||||
menu_start_x: int = 0,
|
||||
) -> tuple[State, int]:
|
||||
) -> State:
|
||||
"""Draw the device menu and handle user input.
|
||||
|
||||
Args:
|
||||
@@ -537,7 +490,6 @@ def draw_device_menu(
|
||||
|
||||
|
||||
def debug_menu(std_screen: curses.window, key: int) -> None:
|
||||
"""Draw debug information for the current curses screen."""
|
||||
height, width = std_screen.getmaxyx()
|
||||
width_height = f"Width: {width}, Height: {height}"
|
||||
std_screen.addstr(height - 4, 0, width_height, curses.color_pair(5))
|
||||
@@ -557,7 +509,6 @@ def status_bar(
|
||||
width: int,
|
||||
height: int,
|
||||
) -> None:
|
||||
"""Draw the footer status bar."""
|
||||
std_screen.attron(curses.A_REVERSE)
|
||||
std_screen.attron(curses.color_pair(3))
|
||||
|
||||
@@ -570,7 +521,6 @@ def status_bar(
|
||||
|
||||
|
||||
def set_color() -> None:
|
||||
"""Initialize curses color pairs."""
|
||||
curses.start_color()
|
||||
curses.use_default_colors()
|
||||
for i in range(curses.COLORS):
|
||||
@@ -578,7 +528,6 @@ def set_color() -> None:
|
||||
|
||||
|
||||
def get_text_input(std_screen: curses.window, prompt: str, y: int, x: int) -> str:
|
||||
"""Read text input from a curses screen."""
|
||||
curses.echo()
|
||||
std_screen.addstr(y, x, prompt)
|
||||
input_str = ""
|
||||
@@ -586,7 +535,7 @@ def get_text_input(std_screen: curses.window, prompt: str, y: int, x: int) -> st
|
||||
key = std_screen.getch()
|
||||
if key == ord("\n"):
|
||||
break
|
||||
if key == ESCAPE_KEY:
|
||||
if key == 27: # ESC key # noqa: PLR2004
|
||||
input_str = ""
|
||||
break
|
||||
if key in (curses.KEY_BACKSPACE, ord("\b"), 127):
|
||||
@@ -604,7 +553,6 @@ def swap_size_input(
|
||||
state: State,
|
||||
swap_offset: int,
|
||||
) -> State:
|
||||
"""Handle swap size input."""
|
||||
swap_size_text = "Swap size (GB): "
|
||||
std_screen.addstr(swap_offset, 0, f"{swap_size_text}{state.swap_size}")
|
||||
if state.key == ord("\n") and state.cursor.get_y() == swap_offset:
|
||||
@@ -628,7 +576,6 @@ def reserve_size_input(
|
||||
state: State,
|
||||
reserve_offset: int,
|
||||
) -> State:
|
||||
"""Handle reserve size input."""
|
||||
reserve_size_text = "reserve size (GB): "
|
||||
std_screen.addstr(reserve_offset, 0, f"{reserve_size_text}{state.reserve_size}")
|
||||
if state.key == ord("\n") and state.cursor.get_y() == reserve_offset:
|
||||
@@ -652,7 +599,6 @@ def draw_menu(std_screen: curses.window) -> State:
|
||||
|
||||
Args:
|
||||
std_screen (curses.window): the curses window to draw on
|
||||
|
||||
Returns:
|
||||
State: the state object
|
||||
"""
|
||||
@@ -712,18 +658,17 @@ def draw_menu(std_screen: curses.window) -> State:
|
||||
|
||||
|
||||
def main() -> None:
|
||||
"""Run the installer menu and start installation."""
|
||||
configure_logger("DEBUG")
|
||||
|
||||
state = curses.wrapper(draw_menu)
|
||||
|
||||
encrypt_key = getenv("ENCRYPT_KEY")
|
||||
|
||||
logger.info("installing_nixos")
|
||||
logger.info(f"disks: {state.selected_device_ids}")
|
||||
logger.info(f"swap_size: {state.swap_size}")
|
||||
logger.info(f"reserve: {state.reserve_size}")
|
||||
logger.info(f"encrypted: {bool(encrypt_key)}")
|
||||
logging.info("installing_nixos")
|
||||
logging.info(f"disks: {state.selected_device_ids}")
|
||||
logging.info(f"swap_size: {state.swap_size}")
|
||||
logging.info(f"reserve: {state.reserve_size}")
|
||||
logging.info(f"encrypted: {bool(encrypt_key)}")
|
||||
|
||||
sleep(3)
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
"""Van inventory FastAPI application."""
|
||||
@@ -0,0 +1,16 @@
|
||||
"""FastAPI dependencies for van inventory."""
|
||||
|
||||
from collections.abc import Iterator
|
||||
from typing import Annotated
|
||||
|
||||
from fastapi import Depends, Request
|
||||
from sqlalchemy.orm import Session
|
||||
|
||||
|
||||
def get_db(request: Request) -> Iterator[Session]:
|
||||
"""Get database session from app state."""
|
||||
with Session(request.app.state.engine) as session:
|
||||
yield session
|
||||
|
||||
|
||||
DbSession = Annotated[Session, Depends(get_db)]
|
||||
@@ -0,0 +1,56 @@
|
||||
"""FastAPI app for van inventory."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import logging
|
||||
from contextlib import asynccontextmanager
|
||||
from pathlib import Path
|
||||
from typing import TYPE_CHECKING, Annotated
|
||||
|
||||
import typer
|
||||
import uvicorn
|
||||
from fastapi import FastAPI
|
||||
from fastapi.staticfiles import StaticFiles
|
||||
|
||||
from python.common import configure_logger
|
||||
from python.orm.common import get_postgres_engine
|
||||
from python.van_inventory.routers import api_router, frontend_router
|
||||
|
||||
STATIC_DIR = Path(__file__).resolve().parent / "static"
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from collections.abc import AsyncIterator
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
def create_app() -> FastAPI:
|
||||
"""Create and configure the FastAPI application."""
|
||||
|
||||
@asynccontextmanager
|
||||
async def lifespan(app: FastAPI) -> AsyncIterator[None]:
|
||||
app.state.engine = get_postgres_engine(name="VAN_INVENTORY")
|
||||
yield
|
||||
app.state.engine.dispose()
|
||||
|
||||
app = FastAPI(title="Van Inventory", lifespan=lifespan)
|
||||
app.mount("/static", StaticFiles(directory=STATIC_DIR), name="static")
|
||||
app.include_router(api_router)
|
||||
app.include_router(frontend_router)
|
||||
return app
|
||||
|
||||
|
||||
def serve(
|
||||
# Intentionally binds all interfaces — this is a LAN-only van server
|
||||
host: Annotated[str, typer.Option("--host", "-h", help="Host to bind to")] = "0.0.0.0", # noqa: S104
|
||||
port: Annotated[int, typer.Option("--port", "-p", help="Port to bind to")] = 8001,
|
||||
log_level: Annotated[str, typer.Option("--log-level", "-l", help="Log level")] = "INFO",
|
||||
) -> None:
|
||||
"""Start the Van Inventory server."""
|
||||
configure_logger(log_level)
|
||||
app = create_app()
|
||||
uvicorn.run(app, host=host, port=port)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
typer.run(serve)
|
||||
@@ -0,0 +1,6 @@
|
||||
"""Van inventory API routers."""
|
||||
|
||||
from python.van_inventory.routers.api import router as api_router
|
||||
from python.van_inventory.routers.frontend import router as frontend_router
|
||||
|
||||
__all__ = ["api_router", "frontend_router"]
|
||||
@@ -0,0 +1,314 @@
|
||||
"""Van inventory API router."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from typing import TYPE_CHECKING
|
||||
|
||||
from fastapi import APIRouter, HTTPException
|
||||
from pydantic import BaseModel, Field
|
||||
from sqlalchemy import select
|
||||
from sqlalchemy.orm import selectinload
|
||||
|
||||
from python.orm.van_inventory.models import Item, Meal, MealIngredient
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from python.van_inventory.dependencies import DbSession
|
||||
|
||||
|
||||
# --- Schemas ---
|
||||
|
||||
|
||||
class ItemCreate(BaseModel):
|
||||
"""Schema for creating an item."""
|
||||
|
||||
name: str
|
||||
quantity: float = Field(default=0, ge=0)
|
||||
unit: str
|
||||
category: str | None = None
|
||||
|
||||
|
||||
class ItemUpdate(BaseModel):
|
||||
"""Schema for updating an item."""
|
||||
|
||||
name: str | None = None
|
||||
quantity: float | None = Field(default=None, ge=0)
|
||||
unit: str | None = None
|
||||
category: str | None = None
|
||||
|
||||
|
||||
class ItemResponse(BaseModel):
|
||||
"""Schema for item response."""
|
||||
|
||||
id: int
|
||||
name: str
|
||||
quantity: float
|
||||
unit: str
|
||||
category: str | None
|
||||
|
||||
model_config = {"from_attributes": True}
|
||||
|
||||
|
||||
class IngredientCreate(BaseModel):
|
||||
"""Schema for adding an ingredient to a meal."""
|
||||
|
||||
item_id: int
|
||||
quantity_needed: float = Field(gt=0)
|
||||
|
||||
|
||||
class MealCreate(BaseModel):
|
||||
"""Schema for creating a meal."""
|
||||
|
||||
name: str
|
||||
instructions: str | None = None
|
||||
ingredients: list[IngredientCreate] = []
|
||||
|
||||
|
||||
class MealUpdate(BaseModel):
|
||||
"""Schema for updating a meal."""
|
||||
|
||||
name: str | None = None
|
||||
instructions: str | None = None
|
||||
|
||||
|
||||
class IngredientResponse(BaseModel):
|
||||
"""Schema for ingredient response."""
|
||||
|
||||
item_id: int
|
||||
item_name: str
|
||||
quantity_needed: float
|
||||
unit: str
|
||||
|
||||
model_config = {"from_attributes": True}
|
||||
|
||||
|
||||
class MealResponse(BaseModel):
|
||||
"""Schema for meal response."""
|
||||
|
||||
id: int
|
||||
name: str
|
||||
instructions: str | None
|
||||
ingredients: list[IngredientResponse] = []
|
||||
|
||||
model_config = {"from_attributes": True}
|
||||
|
||||
@classmethod
|
||||
def from_meal(cls, meal: Meal) -> MealResponse:
|
||||
"""Build a MealResponse from an ORM Meal with loaded ingredients."""
|
||||
return cls(
|
||||
id=meal.id,
|
||||
name=meal.name,
|
||||
instructions=meal.instructions,
|
||||
ingredients=[
|
||||
IngredientResponse(
|
||||
item_id=mi.item_id,
|
||||
item_name=mi.item.name,
|
||||
quantity_needed=mi.quantity_needed,
|
||||
unit=mi.item.unit,
|
||||
)
|
||||
for mi in meal.ingredients
|
||||
],
|
||||
)
|
||||
|
||||
|
||||
class ShoppingItem(BaseModel):
|
||||
"""An item needed for a meal that is short on stock."""
|
||||
|
||||
item_name: str
|
||||
unit: str
|
||||
needed: float
|
||||
have: float
|
||||
short: float
|
||||
|
||||
|
||||
class MealAvailability(BaseModel):
|
||||
"""Availability status for a meal."""
|
||||
|
||||
meal_id: int
|
||||
meal_name: str
|
||||
can_make: bool
|
||||
missing: list[ShoppingItem] = []
|
||||
|
||||
|
||||
# --- Routes ---
|
||||
|
||||
router = APIRouter(prefix="/api", tags=["van_inventory"])
|
||||
|
||||
|
||||
# Items
|
||||
|
||||
|
||||
@router.post("/items", response_model=ItemResponse)
|
||||
def create_item(item: ItemCreate, db: DbSession) -> Item:
|
||||
"""Create a new inventory item."""
|
||||
db_item = Item(**item.model_dump())
|
||||
db.add(db_item)
|
||||
db.commit()
|
||||
db.refresh(db_item)
|
||||
return db_item
|
||||
|
||||
|
||||
@router.get("/items", response_model=list[ItemResponse])
|
||||
def list_items(db: DbSession) -> list[Item]:
|
||||
"""List all inventory items."""
|
||||
return list(db.scalars(select(Item).order_by(Item.name)).all())
|
||||
|
||||
|
||||
@router.get("/items/{item_id}", response_model=ItemResponse)
|
||||
def get_item(item_id: int, db: DbSession) -> Item:
|
||||
"""Get an item by ID."""
|
||||
item = db.get(Item, item_id)
|
||||
if not item:
|
||||
raise HTTPException(status_code=404, detail="Item not found")
|
||||
return item
|
||||
|
||||
|
||||
@router.patch("/items/{item_id}", response_model=ItemResponse)
|
||||
def update_item(item_id: int, item: ItemUpdate, db: DbSession) -> Item:
|
||||
"""Update an item by ID."""
|
||||
db_item = db.get(Item, item_id)
|
||||
if not db_item:
|
||||
raise HTTPException(status_code=404, detail="Item not found")
|
||||
for key, value in item.model_dump(exclude_unset=True).items():
|
||||
setattr(db_item, key, value)
|
||||
db.commit()
|
||||
db.refresh(db_item)
|
||||
return db_item
|
||||
|
||||
|
||||
@router.delete("/items/{item_id}")
|
||||
def delete_item(item_id: int, db: DbSession) -> dict[str, bool]:
|
||||
"""Delete an item by ID."""
|
||||
item = db.get(Item, item_id)
|
||||
if not item:
|
||||
raise HTTPException(status_code=404, detail="Item not found")
|
||||
db.delete(item)
|
||||
db.commit()
|
||||
return {"deleted": True}
|
||||
|
||||
|
||||
# Meals
|
||||
|
||||
|
||||
@router.post("/meals", response_model=MealResponse)
|
||||
def create_meal(meal: MealCreate, db: DbSession) -> MealResponse:
|
||||
"""Create a new meal with optional ingredients."""
|
||||
for ing in meal.ingredients:
|
||||
if not db.get(Item, ing.item_id):
|
||||
raise HTTPException(status_code=422, detail=f"Item {ing.item_id} not found")
|
||||
db_meal = Meal(name=meal.name, instructions=meal.instructions)
|
||||
db.add(db_meal)
|
||||
db.flush()
|
||||
for ing in meal.ingredients:
|
||||
db.add(MealIngredient(meal_id=db_meal.id, item_id=ing.item_id, quantity_needed=ing.quantity_needed))
|
||||
db.commit()
|
||||
db_meal = db.scalar(
|
||||
select(Meal)
|
||||
.where(Meal.id == db_meal.id)
|
||||
.options(selectinload(Meal.ingredients).selectinload(MealIngredient.item))
|
||||
)
|
||||
return MealResponse.from_meal(db_meal)
|
||||
|
||||
|
||||
@router.get("/meals", response_model=list[MealResponse])
|
||||
def list_meals(db: DbSession) -> list[MealResponse]:
|
||||
"""List all meals with ingredients."""
|
||||
meals = list(
|
||||
db.scalars(
|
||||
select(Meal).options(selectinload(Meal.ingredients).selectinload(MealIngredient.item)).order_by(Meal.name)
|
||||
).all()
|
||||
)
|
||||
return [MealResponse.from_meal(m) for m in meals]
|
||||
|
||||
|
||||
@router.get("/meals/availability", response_model=list[MealAvailability])
|
||||
def check_all_meals(db: DbSession) -> list[MealAvailability]:
|
||||
"""Check which meals can be made with current inventory."""
|
||||
meals = list(
|
||||
db.scalars(select(Meal).options(selectinload(Meal.ingredients).selectinload(MealIngredient.item))).all()
|
||||
)
|
||||
return [_check_meal(m) for m in meals]
|
||||
|
||||
|
||||
@router.get("/meals/{meal_id}", response_model=MealResponse)
|
||||
def get_meal(meal_id: int, db: DbSession) -> MealResponse:
|
||||
"""Get a meal by ID with ingredients."""
|
||||
meal = db.scalar(
|
||||
select(Meal).where(Meal.id == meal_id).options(selectinload(Meal.ingredients).selectinload(MealIngredient.item))
|
||||
)
|
||||
if not meal:
|
||||
raise HTTPException(status_code=404, detail="Meal not found")
|
||||
return MealResponse.from_meal(meal)
|
||||
|
||||
|
||||
@router.delete("/meals/{meal_id}")
|
||||
def delete_meal(meal_id: int, db: DbSession) -> dict[str, bool]:
|
||||
"""Delete a meal by ID."""
|
||||
meal = db.get(Meal, meal_id)
|
||||
if not meal:
|
||||
raise HTTPException(status_code=404, detail="Meal not found")
|
||||
db.delete(meal)
|
||||
db.commit()
|
||||
return {"deleted": True}
|
||||
|
||||
|
||||
@router.post("/meals/{meal_id}/ingredients", response_model=MealResponse)
|
||||
def add_ingredient(meal_id: int, ingredient: IngredientCreate, db: DbSession) -> MealResponse:
|
||||
"""Add an ingredient to a meal."""
|
||||
meal = db.get(Meal, meal_id)
|
||||
if not meal:
|
||||
raise HTTPException(status_code=404, detail="Meal not found")
|
||||
if not db.get(Item, ingredient.item_id):
|
||||
raise HTTPException(status_code=422, detail="Item not found")
|
||||
existing = db.scalar(
|
||||
select(MealIngredient).where(MealIngredient.meal_id == meal_id, MealIngredient.item_id == ingredient.item_id)
|
||||
)
|
||||
if existing:
|
||||
raise HTTPException(status_code=409, detail="Ingredient already exists for this meal")
|
||||
db.add(MealIngredient(meal_id=meal_id, item_id=ingredient.item_id, quantity_needed=ingredient.quantity_needed))
|
||||
db.commit()
|
||||
meal = db.scalar(
|
||||
select(Meal).where(Meal.id == meal_id).options(selectinload(Meal.ingredients).selectinload(MealIngredient.item))
|
||||
)
|
||||
return MealResponse.from_meal(meal)
|
||||
|
||||
|
||||
@router.delete("/meals/{meal_id}/ingredients/{item_id}")
|
||||
def remove_ingredient(meal_id: int, item_id: int, db: DbSession) -> dict[str, bool]:
|
||||
"""Remove an ingredient from a meal."""
|
||||
mi = db.scalar(select(MealIngredient).where(MealIngredient.meal_id == meal_id, MealIngredient.item_id == item_id))
|
||||
if not mi:
|
||||
raise HTTPException(status_code=404, detail="Ingredient not found")
|
||||
db.delete(mi)
|
||||
db.commit()
|
||||
return {"deleted": True}
|
||||
|
||||
|
||||
@router.get("/meals/{meal_id}/availability", response_model=MealAvailability)
|
||||
def check_meal(meal_id: int, db: DbSession) -> MealAvailability:
|
||||
"""Check if a specific meal can be made and what's missing."""
|
||||
meal = db.scalar(
|
||||
select(Meal).where(Meal.id == meal_id).options(selectinload(Meal.ingredients).selectinload(MealIngredient.item))
|
||||
)
|
||||
if not meal:
|
||||
raise HTTPException(status_code=404, detail="Meal not found")
|
||||
return _check_meal(meal)
|
||||
|
||||
|
||||
def _check_meal(meal: Meal) -> MealAvailability:
|
||||
missing = [
|
||||
ShoppingItem(
|
||||
item_name=mi.item.name,
|
||||
unit=mi.item.unit,
|
||||
needed=mi.quantity_needed,
|
||||
have=mi.item.quantity,
|
||||
short=mi.quantity_needed - mi.item.quantity,
|
||||
)
|
||||
for mi in meal.ingredients
|
||||
if mi.item.quantity < mi.quantity_needed
|
||||
]
|
||||
return MealAvailability(
|
||||
meal_id=meal.id,
|
||||
meal_name=meal.name,
|
||||
can_make=len(missing) == 0,
|
||||
missing=missing,
|
||||
)
|
||||
@@ -0,0 +1,198 @@
|
||||
"""HTMX frontend routes for van inventory."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from pathlib import Path
|
||||
from typing import Annotated
|
||||
|
||||
from fastapi import APIRouter, Form, HTTPException, Request
|
||||
from fastapi.responses import HTMLResponse
|
||||
from fastapi.templating import Jinja2Templates
|
||||
from sqlalchemy import select
|
||||
from sqlalchemy.orm import selectinload
|
||||
|
||||
from python.orm.van_inventory.models import Item, Meal, MealIngredient
|
||||
|
||||
# FastAPI needs DbSession at runtime to resolve the Depends() annotation
|
||||
from python.van_inventory.dependencies import DbSession # noqa: TC001
|
||||
from python.van_inventory.routers.api import _check_meal
|
||||
|
||||
TEMPLATE_DIR = Path(__file__).resolve().parent.parent / "templates"
|
||||
templates = Jinja2Templates(directory=TEMPLATE_DIR)
|
||||
|
||||
router = APIRouter(tags=["frontend"])
|
||||
|
||||
|
||||
# --- Items ---
|
||||
|
||||
|
||||
@router.get("/", response_class=HTMLResponse)
|
||||
def items_page(request: Request, db: DbSession) -> HTMLResponse:
|
||||
"""Render the inventory page."""
|
||||
items = list(db.scalars(select(Item).order_by(Item.name)).all())
|
||||
return templates.TemplateResponse(request, "items.html", {"items": items})
|
||||
|
||||
|
||||
@router.post("/items", response_class=HTMLResponse)
|
||||
def htmx_create_item(
|
||||
request: Request,
|
||||
db: DbSession,
|
||||
name: Annotated[str, Form()],
|
||||
quantity: Annotated[float, Form()] = 0,
|
||||
unit: Annotated[str, Form()] = "",
|
||||
category: Annotated[str | None, Form()] = None,
|
||||
) -> HTMLResponse:
|
||||
"""Create an item and return updated item rows."""
|
||||
if quantity < 0:
|
||||
raise HTTPException(status_code=422, detail="Quantity must not be negative")
|
||||
db.add(Item(name=name, quantity=quantity, unit=unit, category=category or None))
|
||||
db.commit()
|
||||
items = list(db.scalars(select(Item).order_by(Item.name)).all())
|
||||
return templates.TemplateResponse(request, "partials/item_rows.html", {"items": items})
|
||||
|
||||
|
||||
@router.patch("/items/{item_id}", response_class=HTMLResponse)
|
||||
def htmx_update_item(
|
||||
request: Request,
|
||||
item_id: int,
|
||||
db: DbSession,
|
||||
quantity: Annotated[float, Form()],
|
||||
) -> HTMLResponse:
|
||||
"""Update an item's quantity and return updated item rows."""
|
||||
if quantity < 0:
|
||||
raise HTTPException(status_code=422, detail="Quantity must not be negative")
|
||||
item = db.get(Item, item_id)
|
||||
if item:
|
||||
item.quantity = quantity
|
||||
db.commit()
|
||||
items = list(db.scalars(select(Item).order_by(Item.name)).all())
|
||||
return templates.TemplateResponse(request, "partials/item_rows.html", {"items": items})
|
||||
|
||||
|
||||
@router.delete("/items/{item_id}", response_class=HTMLResponse)
|
||||
def htmx_delete_item(request: Request, item_id: int, db: DbSession) -> HTMLResponse:
|
||||
"""Delete an item and return updated item rows."""
|
||||
item = db.get(Item, item_id)
|
||||
if item:
|
||||
db.delete(item)
|
||||
db.commit()
|
||||
items = list(db.scalars(select(Item).order_by(Item.name)).all())
|
||||
return templates.TemplateResponse(request, "partials/item_rows.html", {"items": items})
|
||||
|
||||
|
||||
# --- Meals ---
|
||||
|
||||
|
||||
def _load_meals(db: DbSession) -> list[Meal]:
|
||||
return list(
|
||||
db.scalars(
|
||||
select(Meal).options(selectinload(Meal.ingredients).selectinload(MealIngredient.item)).order_by(Meal.name)
|
||||
).all()
|
||||
)
|
||||
|
||||
|
||||
@router.get("/meals", response_class=HTMLResponse)
|
||||
def meals_page(request: Request, db: DbSession) -> HTMLResponse:
|
||||
"""Render the meals page."""
|
||||
meals = _load_meals(db)
|
||||
return templates.TemplateResponse(request, "meals.html", {"meals": meals})
|
||||
|
||||
|
||||
@router.post("/meals", response_class=HTMLResponse)
|
||||
def htmx_create_meal(
|
||||
request: Request,
|
||||
db: DbSession,
|
||||
name: Annotated[str, Form()],
|
||||
instructions: Annotated[str | None, Form()] = None,
|
||||
) -> HTMLResponse:
|
||||
"""Create a meal and return updated meal rows."""
|
||||
db.add(Meal(name=name, instructions=instructions or None))
|
||||
db.commit()
|
||||
meals = _load_meals(db)
|
||||
return templates.TemplateResponse(request, "partials/meal_rows.html", {"meals": meals})
|
||||
|
||||
|
||||
@router.delete("/meals/{meal_id}", response_class=HTMLResponse)
|
||||
def htmx_delete_meal(request: Request, meal_id: int, db: DbSession) -> HTMLResponse:
|
||||
"""Delete a meal and return updated meal rows."""
|
||||
meal = db.get(Meal, meal_id)
|
||||
if meal:
|
||||
db.delete(meal)
|
||||
db.commit()
|
||||
meals = _load_meals(db)
|
||||
return templates.TemplateResponse(request, "partials/meal_rows.html", {"meals": meals})
|
||||
|
||||
|
||||
# --- Meal detail ---
|
||||
|
||||
|
||||
def _load_meal(db: DbSession, meal_id: int) -> Meal | None:
|
||||
return db.scalar(
|
||||
select(Meal).where(Meal.id == meal_id).options(selectinload(Meal.ingredients).selectinload(MealIngredient.item))
|
||||
)
|
||||
|
||||
|
||||
@router.get("/meals/{meal_id}", response_class=HTMLResponse)
|
||||
def meal_detail_page(request: Request, meal_id: int, db: DbSession) -> HTMLResponse:
|
||||
"""Render the meal detail page."""
|
||||
meal = _load_meal(db, meal_id)
|
||||
if not meal:
|
||||
raise HTTPException(status_code=404, detail="Meal not found")
|
||||
items = list(db.scalars(select(Item).order_by(Item.name)).all())
|
||||
return templates.TemplateResponse(request, "meal_detail.html", {"meal": meal, "items": items})
|
||||
|
||||
|
||||
@router.post("/meals/{meal_id}/ingredients", response_class=HTMLResponse)
|
||||
def htmx_add_ingredient(
|
||||
request: Request,
|
||||
meal_id: int,
|
||||
db: DbSession,
|
||||
item_id: Annotated[int, Form()],
|
||||
quantity_needed: Annotated[float, Form()],
|
||||
) -> HTMLResponse:
|
||||
"""Add an ingredient to a meal and return updated ingredient rows."""
|
||||
if quantity_needed <= 0:
|
||||
raise HTTPException(status_code=422, detail="Quantity must be positive")
|
||||
meal = db.get(Meal, meal_id)
|
||||
if not meal:
|
||||
raise HTTPException(status_code=404, detail="Meal not found")
|
||||
if not db.get(Item, item_id):
|
||||
raise HTTPException(status_code=422, detail="Item not found")
|
||||
existing = db.scalar(
|
||||
select(MealIngredient).where(MealIngredient.meal_id == meal_id, MealIngredient.item_id == item_id)
|
||||
)
|
||||
if existing:
|
||||
raise HTTPException(status_code=409, detail="Ingredient already exists for this meal")
|
||||
db.add(MealIngredient(meal_id=meal_id, item_id=item_id, quantity_needed=quantity_needed))
|
||||
db.commit()
|
||||
meal = _load_meal(db, meal_id)
|
||||
return templates.TemplateResponse(request, "partials/ingredient_rows.html", {"meal": meal})
|
||||
|
||||
|
||||
@router.delete("/meals/{meal_id}/ingredients/{item_id}", response_class=HTMLResponse)
|
||||
def htmx_remove_ingredient(
|
||||
request: Request,
|
||||
meal_id: int,
|
||||
item_id: int,
|
||||
db: DbSession,
|
||||
) -> HTMLResponse:
|
||||
"""Remove an ingredient from a meal and return updated ingredient rows."""
|
||||
mi = db.scalar(select(MealIngredient).where(MealIngredient.meal_id == meal_id, MealIngredient.item_id == item_id))
|
||||
if mi:
|
||||
db.delete(mi)
|
||||
db.commit()
|
||||
meal = _load_meal(db, meal_id)
|
||||
return templates.TemplateResponse(request, "partials/ingredient_rows.html", {"meal": meal})
|
||||
|
||||
|
||||
# --- Availability ---
|
||||
|
||||
|
||||
@router.get("/availability", response_class=HTMLResponse)
|
||||
def availability_page(request: Request, db: DbSession) -> HTMLResponse:
|
||||
"""Render the meal availability page."""
|
||||
meals = list(
|
||||
db.scalars(select(Meal).options(selectinload(Meal.ingredients).selectinload(MealIngredient.item))).all()
|
||||
)
|
||||
availability = [_check_meal(m) for m in meals]
|
||||
return templates.TemplateResponse(request, "availability.html", {"availability": availability})
|
||||
@@ -0,0 +1,212 @@
|
||||
:root {
|
||||
--neon-pink: #ff2a6d;
|
||||
--neon-cyan: #05d9e8;
|
||||
--neon-yellow: #f9f002;
|
||||
--neon-purple: #d300c5;
|
||||
--bg-dark: #0a0a0f;
|
||||
--bg-panel: #0d0d1a;
|
||||
--bg-input: #111128;
|
||||
--border: #1a1a3e;
|
||||
--text: #c0c0d0;
|
||||
--text-dim: #8e8ea0;
|
||||
}
|
||||
|
||||
* { box-sizing: border-box; margin: 0; padding: 0; }
|
||||
|
||||
body {
|
||||
font-family: 'Share Tech Mono', monospace;
|
||||
max-width: 900px;
|
||||
margin: 0 auto;
|
||||
padding: 1rem;
|
||||
background: var(--bg-dark);
|
||||
color: var(--text);
|
||||
position: relative;
|
||||
}
|
||||
|
||||
/* Scanline overlay */
|
||||
body::before {
|
||||
content: '';
|
||||
position: fixed;
|
||||
top: 0; left: 0; right: 0; bottom: 0;
|
||||
background: repeating-linear-gradient(
|
||||
0deg,
|
||||
transparent,
|
||||
transparent 2px,
|
||||
rgba(0, 0, 0, 0.08) 2px,
|
||||
rgba(0, 0, 0, 0.08) 4px
|
||||
);
|
||||
pointer-events: none;
|
||||
z-index: 9999;
|
||||
}
|
||||
|
||||
h1, h2, h3 {
|
||||
font-family: 'Orbitron', sans-serif;
|
||||
margin-bottom: 0.5rem;
|
||||
color: var(--neon-cyan);
|
||||
text-shadow: 0 0 10px rgba(5, 217, 232, 0.5), 0 0 40px rgba(5, 217, 232, 0.2);
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 2px;
|
||||
}
|
||||
|
||||
a { color: var(--neon-pink); text-decoration: none; transition: all 0.2s; }
|
||||
a:hover {
|
||||
text-shadow: 0 0 8px rgba(255, 42, 109, 0.8), 0 0 20px rgba(255, 42, 109, 0.4);
|
||||
}
|
||||
|
||||
nav {
|
||||
display: flex;
|
||||
gap: 1.5rem;
|
||||
padding: 1rem 0;
|
||||
border-bottom: 1px solid var(--border);
|
||||
margin-bottom: 1.5rem;
|
||||
position: relative;
|
||||
}
|
||||
nav::after {
|
||||
content: '';
|
||||
position: absolute;
|
||||
bottom: -1px;
|
||||
left: 0;
|
||||
right: 0;
|
||||
height: 1px;
|
||||
background: linear-gradient(90deg, var(--neon-pink), var(--neon-cyan), var(--neon-purple));
|
||||
opacity: 0.6;
|
||||
}
|
||||
nav a {
|
||||
font-family: 'Orbitron', sans-serif;
|
||||
font-weight: 700;
|
||||
font-size: 0.85rem;
|
||||
letter-spacing: 1px;
|
||||
text-transform: uppercase;
|
||||
padding: 0.3rem 0;
|
||||
border-bottom: 2px solid transparent;
|
||||
transition: all 0.2s;
|
||||
}
|
||||
nav a:hover {
|
||||
border-bottom-color: var(--neon-pink);
|
||||
text-shadow: 0 0 8px rgba(255, 42, 109, 0.8);
|
||||
}
|
||||
|
||||
table {
|
||||
width: 100%;
|
||||
border-collapse: collapse;
|
||||
margin: 1rem 0;
|
||||
border: 1px solid var(--border);
|
||||
}
|
||||
th, td {
|
||||
text-align: left;
|
||||
padding: 0.6rem 0.75rem;
|
||||
border-bottom: 1px solid var(--border);
|
||||
}
|
||||
th {
|
||||
font-family: 'Orbitron', sans-serif;
|
||||
color: var(--neon-cyan);
|
||||
font-size: 0.7rem;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 2px;
|
||||
background: var(--bg-panel);
|
||||
border-bottom: 1px solid var(--neon-cyan);
|
||||
text-shadow: 0 0 6px rgba(5, 217, 232, 0.3);
|
||||
}
|
||||
tr:hover td {
|
||||
background: rgba(5, 217, 232, 0.03);
|
||||
}
|
||||
|
||||
form {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 0.5rem;
|
||||
align-items: end;
|
||||
margin: 1rem 0;
|
||||
padding: 1rem;
|
||||
border: 1px solid var(--border);
|
||||
background: var(--bg-panel);
|
||||
}
|
||||
|
||||
input, select {
|
||||
padding: 0.5rem 0.6rem;
|
||||
border: 1px solid var(--border);
|
||||
border-radius: 2px;
|
||||
background: var(--bg-input);
|
||||
color: var(--neon-cyan);
|
||||
font-family: 'Share Tech Mono', monospace;
|
||||
transition: all 0.2s;
|
||||
}
|
||||
input:focus, select:focus {
|
||||
outline: none;
|
||||
border-color: var(--neon-cyan);
|
||||
box-shadow: 0 0 8px rgba(5, 217, 232, 0.3), inset 0 0 8px rgba(5, 217, 232, 0.05);
|
||||
}
|
||||
|
||||
button {
|
||||
padding: 0.5rem 1.2rem;
|
||||
border: 1px solid var(--neon-pink);
|
||||
border-radius: 2px;
|
||||
background: transparent;
|
||||
color: var(--neon-pink);
|
||||
cursor: pointer;
|
||||
font-family: 'Orbitron', sans-serif;
|
||||
font-weight: 700;
|
||||
font-size: 0.7rem;
|
||||
letter-spacing: 1px;
|
||||
text-transform: uppercase;
|
||||
transition: all 0.2s;
|
||||
}
|
||||
button:hover {
|
||||
background: var(--neon-pink);
|
||||
color: var(--bg-dark);
|
||||
box-shadow: 0 0 15px rgba(255, 42, 109, 0.5), 0 0 30px rgba(255, 42, 109, 0.2);
|
||||
}
|
||||
button.danger {
|
||||
border-color: var(--text-dim);
|
||||
color: var(--text-dim);
|
||||
}
|
||||
button.danger:hover {
|
||||
border-color: var(--neon-pink);
|
||||
background: var(--neon-pink);
|
||||
color: var(--bg-dark);
|
||||
box-shadow: 0 0 15px rgba(255, 42, 109, 0.5);
|
||||
}
|
||||
|
||||
.badge {
|
||||
display: inline-block;
|
||||
padding: 0.2rem 0.6rem;
|
||||
border-radius: 2px;
|
||||
font-family: 'Orbitron', sans-serif;
|
||||
font-size: 0.65rem;
|
||||
font-weight: 700;
|
||||
letter-spacing: 1px;
|
||||
text-transform: uppercase;
|
||||
}
|
||||
.badge.yes {
|
||||
background: rgba(5, 217, 232, 0.1);
|
||||
color: var(--neon-cyan);
|
||||
border: 1px solid var(--neon-cyan);
|
||||
text-shadow: 0 0 6px rgba(5, 217, 232, 0.5);
|
||||
}
|
||||
.badge.no {
|
||||
background: rgba(255, 42, 109, 0.1);
|
||||
color: var(--neon-pink);
|
||||
border: 1px solid var(--neon-pink);
|
||||
text-shadow: 0 0 6px rgba(255, 42, 109, 0.5);
|
||||
}
|
||||
|
||||
.missing-list { font-size: 0.85rem; color: var(--text-dim); }
|
||||
|
||||
label {
|
||||
font-size: 0.75rem;
|
||||
color: var(--text-dim);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 0.2rem;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 1px;
|
||||
}
|
||||
|
||||
.flash {
|
||||
padding: 0.5rem 1rem;
|
||||
margin: 0.5rem 0;
|
||||
border-radius: 2px;
|
||||
background: rgba(5, 217, 232, 0.1);
|
||||
color: var(--neon-cyan);
|
||||
border: 1px solid var(--neon-cyan);
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
{% extends "base.html" %}
|
||||
{% block title %}What Can I Make? - Van{% endblock %}
|
||||
{% block content %}
|
||||
<h1>What Can I Make?</h1>
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr><th>Meal</th><th>Status</th><th>Missing</th></tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{% for meal in availability %}
|
||||
<tr>
|
||||
<td><a href="/meals/{{ meal.meal_id }}">{{ meal.meal_name }}</a></td>
|
||||
<td>
|
||||
{% if meal.can_make %}
|
||||
<span class="badge yes">Ready</span>
|
||||
{% else %}
|
||||
<span class="badge no">Missing items</span>
|
||||
{% endif %}
|
||||
</td>
|
||||
<td class="missing-list">
|
||||
{% for m in meal.missing %}
|
||||
{{ m.item_name }}: need {{ m.short }} more {{ m.unit }}{% if not loop.last %}, {% endif %}
|
||||
{% endfor %}
|
||||
</td>
|
||||
</tr>
|
||||
{% endfor %}
|
||||
</tbody>
|
||||
</table>
|
||||
{% endblock %}
|
||||
@@ -0,0 +1,20 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>{% block title %}Van Inventory{% endblock %}</title>
|
||||
<script src="https://unpkg.com/htmx.org@2.0.4"></script>
|
||||
<link rel="preconnect" href="https://fonts.googleapis.com">
|
||||
<link href="https://fonts.googleapis.com/css2?family=Orbitron:wght@400;700;900&family=Share+Tech+Mono&display=swap" rel="stylesheet">
|
||||
<link rel="stylesheet" href="/static/style.css">
|
||||
</head>
|
||||
<body>
|
||||
<nav>
|
||||
<a href="/">Inventory</a>
|
||||
<a href="/meals">Meals</a>
|
||||
<a href="/availability">What Can I Make?</a>
|
||||
</nav>
|
||||
{% block content %}{% endblock %}
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,17 @@
|
||||
{% extends "base.html" %}
|
||||
{% block title %}Inventory - Van{% endblock %}
|
||||
{% block content %}
|
||||
<h1>Van Inventory</h1>
|
||||
|
||||
<form hx-post="/items" hx-target="#item-list" hx-swap="innerHTML" hx-on::after-request="if(event.detail.successful) this.reset()">
|
||||
<label>Name <input type="text" name="name" required></label>
|
||||
<label>Qty <input type="number" name="quantity" step="any" value="0" min="0" required></label>
|
||||
<label>Unit <input type="text" name="unit" required placeholder="lbs, cans, etc"></label>
|
||||
<label>Category <input type="text" name="category" placeholder="optional"></label>
|
||||
<button type="submit">Add Item</button>
|
||||
</form>
|
||||
|
||||
<div id="item-list">
|
||||
{% include "partials/item_rows.html" %}
|
||||
</div>
|
||||
{% endblock %}
|
||||
@@ -0,0 +1,24 @@
|
||||
{% extends "base.html" %}
|
||||
{% block title %}{{ meal.name }} - Van{% endblock %}
|
||||
{% block content %}
|
||||
<h1>{{ meal.name }}</h1>
|
||||
{% if meal.instructions %}<p>{{ meal.instructions }}</p>{% endif %}
|
||||
|
||||
<h2>Ingredients</h2>
|
||||
<form hx-post="/meals/{{ meal.id }}/ingredients" hx-target="#ingredient-list" hx-swap="innerHTML" hx-on::after-request="if(event.detail.successful) this.reset()">
|
||||
<label>Item
|
||||
<select name="item_id" required>
|
||||
<option value="">--</option>
|
||||
{% for item in items %}
|
||||
<option value="{{ item.id }}">{{ item.name }} ({{ item.unit }})</option>
|
||||
{% endfor %}
|
||||
</select>
|
||||
</label>
|
||||
<label>Qty needed <input type="number" name="quantity_needed" step="any" min="0.01" required></label>
|
||||
<button type="submit">Add</button>
|
||||
</form>
|
||||
|
||||
<div id="ingredient-list">
|
||||
{% include "partials/ingredient_rows.html" %}
|
||||
</div>
|
||||
{% endblock %}
|
||||
@@ -0,0 +1,15 @@
|
||||
{% extends "base.html" %}
|
||||
{% block title %}Meals - Van{% endblock %}
|
||||
{% block content %}
|
||||
<h1>Meals</h1>
|
||||
|
||||
<form hx-post="/meals" hx-target="#meal-list" hx-swap="innerHTML" hx-on::after-request="if(event.detail.successful) this.reset()">
|
||||
<label>Name <input type="text" name="name" required></label>
|
||||
<label>Instructions <input type="text" name="instructions" placeholder="optional"></label>
|
||||
<button type="submit">Add Meal</button>
|
||||
</form>
|
||||
|
||||
<div id="meal-list">
|
||||
{% include "partials/meal_rows.html" %}
|
||||
</div>
|
||||
{% endblock %}
|
||||
@@ -0,0 +1,16 @@
|
||||
<table>
|
||||
<thead>
|
||||
<tr><th>Item</th><th>Needed</th><th>Have</th><th>Unit</th><th></th></tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{% for mi in meal.ingredients %}
|
||||
<tr>
|
||||
<td>{{ mi.item.name }}</td>
|
||||
<td>{{ mi.quantity_needed }}</td>
|
||||
<td>{{ mi.item.quantity }}</td>
|
||||
<td>{{ mi.item.unit }}</td>
|
||||
<td><button class="danger" hx-delete="/meals/{{ meal.id }}/ingredients/{{ mi.item_id }}" hx-target="#ingredient-list" hx-swap="innerHTML" hx-confirm="Remove {{ mi.item.name }}?">X</button></td>
|
||||
</tr>
|
||||
{% endfor %}
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -0,0 +1,21 @@
|
||||
<table>
|
||||
<thead>
|
||||
<tr><th>Name</th><th>Qty</th><th>Unit</th><th>Category</th><th></th></tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{% for item in items %}
|
||||
<tr>
|
||||
<td>{{ item.name }}</td>
|
||||
<td>
|
||||
<form hx-patch="/items/{{ item.id }}" hx-target="#item-list" hx-swap="innerHTML" style="display:inline; margin:0;">
|
||||
<input type="number" name="quantity" value="{{ item.quantity }}" step="any" min="0" style="width:5rem">
|
||||
<button type="submit" style="padding:0.2rem 0.5rem; font-size:0.8rem;">Update</button>
|
||||
</form>
|
||||
</td>
|
||||
<td>{{ item.unit }}</td>
|
||||
<td>{{ item.category or "" }}</td>
|
||||
<td><button class="danger" hx-delete="/items/{{ item.id }}" hx-target="#item-list" hx-swap="innerHTML" hx-confirm="Delete {{ item.name }}?">X</button></td>
|
||||
</tr>
|
||||
{% endfor %}
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -0,0 +1,15 @@
|
||||
<table>
|
||||
<thead>
|
||||
<tr><th>Name</th><th>Ingredients</th><th>Instructions</th><th></th></tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{% for meal in meals %}
|
||||
<tr>
|
||||
<td><a href="/meals/{{ meal.id }}">{{ meal.name }}</a></td>
|
||||
<td>{{ meal.ingredients | length }}</td>
|
||||
<td>{{ (meal.instructions or "")[:50] }}</td>
|
||||
<td><button class="danger" hx-delete="/meals/{{ meal.id }}" hx-target="#meal-list" hx-swap="innerHTML" hx-confirm="Delete {{ meal.name }}?">X</button></td>
|
||||
</tr>
|
||||
{% endfor %}
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -257,7 +257,7 @@ def update_weather(config: Config) -> None:
|
||||
|
||||
logger.info(f"Masked location: {masked_lat}, {masked_lon}")
|
||||
|
||||
weather = fetch_weather(config.pirate_weather_api_key, masked_lat, masked_lon)
|
||||
weather = fetch_weather(config.pirate_weather_api_key, lat, lon)
|
||||
logger.info(f"Weather: {weather.temperature}°F, {weather.condition}")
|
||||
|
||||
post_to_ha(config.ha_url, config.ha_token, weather)
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
"""Models for van weather service."""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from datetime import datetime # noqa: TC003 This is required for pydantic
|
||||
from datetime import datetime
|
||||
|
||||
from pydantic import BaseModel, field_serializer
|
||||
|
||||
|
||||
@@ -108,7 +108,7 @@ class Dataset:
|
||||
self.written = int(properties["written"]["value"])
|
||||
self.xattr = properties["xattr"]["value"]
|
||||
|
||||
def get_snapshots(self) -> list[Snapshot]:
|
||||
def get_snapshots(self) -> list[Snapshot] | None:
|
||||
"""Get all snapshots from zfs and process then is test dicts of sets."""
|
||||
snapshots_data = _zfs_list(f"zfs list -t snapshot -pHj {self.name} -o all")
|
||||
|
||||
@@ -125,10 +125,10 @@ class Dataset:
|
||||
if return_code == 0:
|
||||
return "snapshot created"
|
||||
|
||||
snapshots = self.get_snapshots()
|
||||
snapshot_names = {snapshot.name for snapshot in snapshots}
|
||||
if snapshot_name in snapshot_names:
|
||||
return f"Snapshot {snapshot_name} already exists for {self.name}"
|
||||
if snapshots := self.get_snapshots():
|
||||
snapshot_names = {snapshot.name for snapshot in snapshots}
|
||||
if snapshot_name in snapshot_names:
|
||||
return f"Snapshot {snapshot_name} already exists for {self.name}"
|
||||
|
||||
return f"Failed to create snapshot {snapshot_name} for {self.name}"
|
||||
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
{
|
||||
pkgs,
|
||||
inputs,
|
||||
...
|
||||
}:
|
||||
{
|
||||
networking.firewall.allowedTCPPorts = [ 8001 ];
|
||||
|
||||
users = {
|
||||
users.vaninventory = {
|
||||
isSystemUser = true;
|
||||
group = "vaninventory";
|
||||
};
|
||||
groups.vaninventory = { };
|
||||
};
|
||||
|
||||
systemd.services.van_inventory = {
|
||||
description = "Van Inventory API";
|
||||
after = [
|
||||
"network.target"
|
||||
"postgresql.service"
|
||||
];
|
||||
requires = [ "postgresql.service" ];
|
||||
wantedBy = [ "multi-user.target" ];
|
||||
|
||||
environment = {
|
||||
PYTHONPATH = "${inputs.self}/";
|
||||
VAN_INVENTORY_DB = "vaninventory";
|
||||
VAN_INVENTORY_USER = "vaninventory";
|
||||
VAN_INVENTORY_HOST = "/run/postgresql";
|
||||
VAN_INVENTORY_PORT = "5432";
|
||||
};
|
||||
|
||||
serviceConfig = {
|
||||
Type = "simple";
|
||||
User = "vaninventory";
|
||||
Group = "vaninventory";
|
||||
ExecStart = "${pkgs.my_python}/bin/python -m python.van_inventory.main --host 0.0.0.0 --port 8001";
|
||||
Restart = "on-failure";
|
||||
RestartSec = "5s";
|
||||
StandardOutput = "journal";
|
||||
StandardError = "journal";
|
||||
NoNewPrivileges = true;
|
||||
ProtectSystem = "strict";
|
||||
ProtectHome = "read-only";
|
||||
PrivateTmp = true;
|
||||
ReadOnlyPaths = [ "${inputs.self}" ];
|
||||
};
|
||||
};
|
||||
}
|
||||
@@ -19,7 +19,7 @@ if TYPE_CHECKING:
|
||||
class MockFuture(Future):
|
||||
"""MockFuture."""
|
||||
|
||||
def __init__(self, result: Any) -> None:
|
||||
def __init__(self, result: Any) -> None: # noqa: ANN401
|
||||
"""Init."""
|
||||
super().__init__()
|
||||
self._result = result
|
||||
@@ -31,7 +31,7 @@ class MockFuture(Future):
|
||||
logging.debug(f"{timeout}=")
|
||||
return self._exception
|
||||
|
||||
def result(self, timeout: float | None = None) -> Any:
|
||||
def result(self, timeout: float | None = None) -> Any: # noqa: ANN401
|
||||
"""Result."""
|
||||
logging.debug(f"{timeout}=")
|
||||
return self._result
|
||||
@@ -40,11 +40,11 @@ class MockFuture(Future):
|
||||
class MockPoolExecutor(ThreadPoolExecutor):
|
||||
"""MockPoolExecutor."""
|
||||
|
||||
def __init__(self, *args: Any, **kwargs: Any) -> None:
|
||||
def __init__(self, *args: Any, **kwargs: Any) -> None: # noqa: ANN401
|
||||
"""Initializes a new ThreadPoolExecutor instance."""
|
||||
super().__init__(*args, **kwargs)
|
||||
|
||||
def submit(self, fn: Callable[..., Any], /, *args: Any, **kwargs: Any) -> Future:
|
||||
def submit(self, fn: Callable[..., Any], /, *args: Any, **kwargs: Any) -> Future: # noqa: ANN401
|
||||
"""Submits a callable to be executed with the given arguments.
|
||||
|
||||
Args:
|
||||
|
||||
@@ -21,7 +21,7 @@ def test_validate_system(mocker: MockerFixture, fs: FakeFilesystem) -> None:
|
||||
"""test_validate_system."""
|
||||
fs.create_file(
|
||||
"/mock_snapshot_config.toml",
|
||||
contents='zpools = ["root_pool", "storage", "media"]\nservices = ["docker"]\n',
|
||||
contents='zpool = ["root_pool", "storage", "media"]\nservices = ["docker"]\n',
|
||||
)
|
||||
|
||||
mocker.patch(f"{VALIDATE_SYSTEM}.systemd_tests", return_value=None)
|
||||
@@ -33,10 +33,9 @@ def test_validate_system_errors(mocker: MockerFixture, fs: FakeFilesystem) -> No
|
||||
"""test_validate_system_errors."""
|
||||
fs.create_file(
|
||||
"/mock_snapshot_config.toml",
|
||||
contents='zpools = ["root_pool", "storage", "media"]\nservices = ["docker"]\n',
|
||||
contents='zpool = ["root_pool", "storage", "media"]\nservices = ["docker"]\n',
|
||||
)
|
||||
|
||||
mocker.patch(f"{VALIDATE_SYSTEM}.signal_alert")
|
||||
mocker.patch(f"{VALIDATE_SYSTEM}.systemd_tests", return_value=["systemd_tests error"])
|
||||
mocker.patch(f"{VALIDATE_SYSTEM}.zpool_tests", return_value=["zpool_tests error"])
|
||||
|
||||
@@ -50,11 +49,9 @@ def test_validate_system_execution(mocker: MockerFixture, fs: FakeFilesystem) ->
|
||||
"""test_validate_system_execution."""
|
||||
fs.create_file(
|
||||
"/mock_snapshot_config.toml",
|
||||
contents='zpools = ["root_pool", "storage", "media"]\nservices = ["docker"]\n',
|
||||
contents='zpool = ["root_pool", "storage", "media"]\nservices = ["docker"]\n',
|
||||
)
|
||||
|
||||
mocker.patch(f"{VALIDATE_SYSTEM}.signal_alert")
|
||||
mocker.patch(f"{VALIDATE_SYSTEM}.systemd_tests", return_value=None)
|
||||
mocker.patch(f"{VALIDATE_SYSTEM}.zpool_tests", side_effect=RuntimeError("zpool_tests error"))
|
||||
|
||||
with pytest.raises(SystemExit) as exception_info:
|
||||
|
||||
Reference in New Issue
Block a user