added doc strings

This commit is contained in:
2024-10-01 19:26:53 -04:00
parent 4ae7b9ab4d
commit d783b0d03d

View File

@@ -224,6 +224,8 @@ def installer(
class Cursor:
"""Cursor class to handle cursor movement and navigation."""
def __init__(self):
self.x_position = 0
self.y_position = 0
@@ -280,6 +282,8 @@ class Cursor:
class State:
"""State class to store the state of the program."""
def __init__(self):
self.key = 0
self.cursor = Cursor()
@@ -294,6 +298,12 @@ class State:
def get_device(raw_device: str) -> dict[str, str]:
"""get device information from raw device string
Args:
raw_device (str): the raw device string
Returns:
dict[str, str]: the device information
"""
raw_device_components = raw_device.split(" ")
return {
thing.split("=")[0].lower(): thing.split("=")[1].strip('"')
@@ -302,7 +312,10 @@ def get_device(raw_device: str) -> dict[str, str]:
def get_devices() -> list[dict[str, str]]:
"""Get a list of devices."""
"""Get a list of devices.
Returns:
list[dict[str, str]]: the list of devices
"""
# --bytes
raw_devices = bash_wrapper("lsblk --paths --pairs").splitlines()
return [get_device(raw_device) for raw_device in raw_devices]
@@ -321,6 +334,16 @@ def draw_device_menu(
menu_start_y: int = 0,
menu_start_x: int = 0,
) -> State:
"""draw the device menu and handle user input
Args:
std_screen (curses.window): the curses window to draw on
devices (list[dict[str, str]]): the list of devices to draw
state (State): the state object to update
menu_start_y (int, optional): the y position to start drawing the menu. Defaults to 0.
menu_start_x (int, optional): the x position to start drawing the menu. Defaults to 0.
Returns:
State: the updated state object
"""
padding = 2
name_padding = calculate_device_menu_padding(devices, "name", padding)
@@ -364,6 +387,11 @@ def draw_device_menu(
def debug_menu(std_screen: curses.window, key: int) -> None:
"""draw debug menu
Args:
std_screen (curses.window): the curses window to draw on
key (int): the last key pressed
"""
height, width = std_screen.getmaxyx()
width_height = "Width: {}, Height: {}".format(width, height)
std_screen.addstr(height - 4, 0, width_height, curses.color_pair(5))
@@ -383,6 +411,13 @@ def status_bar(
width: int,
height: int,
) -> None:
"""draw status bar
Args:
std_screen (curses.window): the curses window to draw on
cursor (Cursor): the cursor object
width (int): the width of the screen
height (int): the height of the screen
"""
std_screen.attron(curses.A_REVERSE)
std_screen.attron(curses.color_pair(3))
@@ -404,6 +439,15 @@ def set_color() -> None:
def get_text_input(std_screen: curses.window, prompt: str, y: int, x: int) -> str:
"""get text input from the user
Args:
std_screen (curses.window): the curses window to draw on
prompt (str): the prompt to display
y (int): the y position to start drawing the prompt
x (int): the x position to start drawing the prompt
Returns:
str: the input string
"""
curses.echo()
std_screen.addstr(y, x, prompt)
input_str = ""
@@ -429,6 +473,14 @@ def swap_size_input(
state: State,
swap_offset: int,
) -> State:
"""draw swap size input
Args:
std_screen (curses.window): the curses window to draw on
state (State): the state object to update
swap_offset (int): the y position to start drawing the swap size input
Returns:
State: the updated state object
"""
swap_size_text = "Swap size (GB): "
std_screen.addstr(swap_offset, 0, f"{swap_size_text}{state.swap_size}")
if state.key == ord("\n") and state.cursor.get_y() == swap_offset:
@@ -454,6 +506,14 @@ def reserve_size_input(
state: State,
reserve_offset: int,
) -> State:
"""draw reserve size input
Args:
std_screen (curses.window): the curses window to draw on
state (State): the state object to update
reserve_offset (int): the y position to start drawing the reserve size input
Returns:
State: the updated state object
"""
reserve_size_text = "reserve size (GB): "
std_screen.addstr(reserve_offset, 0, f"{reserve_size_text}{state.reserve_size}")
if state.key == ord("\n") and state.cursor.get_y() == reserve_offset:
@@ -477,6 +537,12 @@ def reserve_size_input(
def draw_menu(std_screen: curses.window) -> State:
"""draw the menu and handle user input
Args:
std_screen (curses.window): the curses window to draw on
Returns:
State: the state object
"""
# Clear and refresh the screen for a blank canvas
std_screen.clear()
std_screen.refresh()
@@ -532,6 +598,7 @@ def draw_menu(std_screen: curses.window) -> State:
def main() -> None:
"""Main."""
configure_logger("DEBUG")
state = curses.wrapper(draw_menu)