mirror of
https://github.com/RichieCahill/dotfiles.git
synced 2026-04-17 13:08:19 -04:00
starting splendor
This commit is contained in:
103
python/splendor/public_state.py
Normal file
103
python/splendor/public_state.py
Normal file
@@ -0,0 +1,103 @@
|
||||
from __future__ import annotations
|
||||
|
||||
from dataclasses import dataclass
|
||||
|
||||
from .base import (
|
||||
BASE_COLORS,
|
||||
BASE_INDEX,
|
||||
GEM_ORDER,
|
||||
Card,
|
||||
GameState,
|
||||
Noble,
|
||||
PlayerState,
|
||||
)
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class ObsCard:
|
||||
"""Numeric-ish card view for RL/search."""
|
||||
|
||||
tier: int
|
||||
points: int
|
||||
color_index: int
|
||||
cost: list[int]
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class ObsNoble:
|
||||
points: int
|
||||
requirements: list[int]
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class ObsPlayer:
|
||||
tokens: list[int]
|
||||
discounts: list[int]
|
||||
score: int
|
||||
cards: list[ObsCard]
|
||||
reserved: list[ObsCard]
|
||||
nobles: list[ObsNoble]
|
||||
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class Observation:
|
||||
current_player: int
|
||||
bank: list[int]
|
||||
players: list[ObsPlayer]
|
||||
table_by_tier: dict[int, list[ObsCard]]
|
||||
decks_remaining: dict[int, int]
|
||||
available_nobles: list[ObsNoble]
|
||||
|
||||
|
||||
def _encode_card(card: Card) -> ObsCard:
|
||||
color_index = BASE_INDEX.get(card.color, -1)
|
||||
cost_vec = [card.cost.get(c, 0) for c in BASE_COLORS]
|
||||
return ObsCard(
|
||||
tier=card.tier,
|
||||
points=card.points,
|
||||
color_index=color_index,
|
||||
cost=cost_vec,
|
||||
)
|
||||
|
||||
|
||||
def _encode_noble(noble: Noble) -> ObsNoble:
|
||||
req_vec = [noble.requirements.get(c, 0) for c in BASE_COLORS]
|
||||
return ObsNoble(
|
||||
points=noble.points,
|
||||
requirements=req_vec,
|
||||
)
|
||||
|
||||
|
||||
def _encode_player(player: PlayerState) -> ObsPlayer:
|
||||
tokens_vec = [player.tokens[c] for c in GEM_ORDER]
|
||||
discounts_vec = [player.discounts[c] for c in GEM_ORDER]
|
||||
cards_enc = [_encode_card(c) for c in player.cards]
|
||||
reserved_enc = [_encode_card(c) for c in player.reserved]
|
||||
nobles_enc = [_encode_noble(n) for n in player.nobles]
|
||||
return ObsPlayer(
|
||||
tokens=tokens_vec,
|
||||
discounts=discounts_vec,
|
||||
score=player.score,
|
||||
cards=cards_enc,
|
||||
reserved=reserved_enc,
|
||||
nobles=nobles_enc,
|
||||
)
|
||||
|
||||
|
||||
def to_observation(game: GameState) -> Observation:
|
||||
"""Create a structured observation of the full public state."""
|
||||
bank_vec = [game.bank[c] for c in GEM_ORDER]
|
||||
players_enc = [_encode_player(p) for p in game.players]
|
||||
table_enc: dict[int, list[ObsCard]] = {
|
||||
tier: [_encode_card(c) for c in row] for tier, row in game.table_by_tier.items()
|
||||
}
|
||||
decks_remaining = {tier: len(deck) for tier, deck in game.decks_by_tier.items()}
|
||||
nobles_enc = [_encode_noble(n) for n in game.available_nobles]
|
||||
return Observation(
|
||||
current_player=game.current_player_index,
|
||||
bank=bank_vec,
|
||||
players=players_enc,
|
||||
table_by_tier=table_enc,
|
||||
decks_remaining=decks_remaining,
|
||||
available_nobles=nobles_enc,
|
||||
)
|
||||
Reference in New Issue
Block a user